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View Full Version : Class Levels, Points System & Score Chains.



theczech99
10-22-2010, 01:10 PM
The following are the 15 Levels in Medal of Honor Multiplayer, with the corresponding XP requirement:
• Level 1 (Recruit): 0 XP
• Level 2 (Regular): 250 XP
• Level 3 (Expert): 350 XP
• Level 4 (Veteran): 500 XP
• Level 5 (Operator): 800 XP
• Level 6 (Commander): 1100 XP
• Level 7 (Elite): 1500 XP
• Level 8 (Tier 1 Recruit): 2000 XP
• Level 9 (Tier 1 Regular): 2400 XP
• Level 10 (Tier 1 Expert): 2800 XP
• Level 11 (Tier 1 Veteran): 3200 XP
• Level 12 (Tier 1 Operator): 3600 XP
• Level 13 (Tier 1 Commander): 4000 XP
• Level 14 (Tier 1 Elite): 4400 XP
• Level 15 (Tier 1 Warfighter): 4800 XP

Point System
• Kill: +10 XP
• Kill Assist: +5 XP
• Headshot: +5 XP
• Melee Kill: +5 XP
• Double Kill: +10 XP
• Triple Kill: +15 XP
• Revenge Kill: +5 XP
• Tier 1 Kill (Enemy Level 8 or Above): +5 XP
• Capture The Flag (Sector Control): +30 XP
• Capture The Flag Assist (Sector Control): +20 XP
• Plant A Bomb (Objective Raid): + 15XP
• Explode A Bomb (Objective Raid): + 30 XP

Score Chains:
• Tier 1 (Unlocked at 40 Points): Offensive - Mortar Strike, Defensive - UAV
• Tier 2 (Unlocked at 100 Points): Offensive - Rocket Strike, Defensive - Match Ammo (Increased Bullet Damage)
• Tier 3 (Unlocked at 160 Points): Offensive - Guided Missile, Defensive - Flak Jacket (Health Bonus)
• Tier 4 (Unlocked at 230 Points): Offensive - Artillery, Defensive - Armor Piercing Bullets
• Tier 5 (Unlocked at 300 Points): Offensive - A10 Thunderbolt Strafing Run, Defensive - Counter UAV
• Tier 6 (Unlocked at 380 Points): Offensive - Airstrike, Defensive - Sabot Rounds (Improved Match Ammo)
• Tier 7 (Unlocked at 450 Points): Offensive - Cruise Missile, Defensive - Kevlar Jacket (Improved Flak Jacket)
Once your score passes 450 Points in a single life and you have unlocked Tier 7, a x2 Multiplier is applied to any subsequent Points you score.

I like using the defensive perks because they are guaranteed points and keeps the score chain moving. I’ve called in a few mortar strikes and before they hit, the enemies are all dead leaving me with 0 points. The guided missile is pretty much a guarantee kill but you have to kill at least 3 to get more points than using the defensive perk.

Jackie R
10-22-2010, 01:39 PM
Thanks for the info.

I had a lot of trouble understanding the score chains.

Toxic Avenger72
10-22-2010, 01:43 PM
I like using the defensive perks because they are guaranteed points and keeps the score chain moving. I’ve called in a few mortar strikes and before they hit, the enemies are all dead leaving me with 0 points. The guided missile is pretty much a guarantee kill but you have to kill at least 3 to get more points than using the defensive perk.

Nice find, czech!

I like using the defensive perks too. Guaranteed points!

theczech99
10-22-2010, 01:46 PM
They need to add points for shooting down the enemy’s UAV. I know you get some points for destroying the tank but it’s not listed either.

Sup3rman
10-22-2010, 02:22 PM
Thanks for the info..I didn't even know about this the first couple of days I was playing..so I didn't even use any of my scorechains..lol.

Beano
10-22-2010, 02:57 PM
Cruise missle is awesome b

theczech99
10-22-2010, 03:01 PM
Someone please post the unlock tree if you find one.

Does anyone know what level you get a better scope for the sniper class?