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Retro
02-15-2011, 01:33 PM
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For those looking for something a little different in a FPS game.

Retro
02-15-2011, 01:39 PM
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dinsdale1978
02-15-2011, 02:02 PM
I am very excited about this game. I hope the gameplay is as groundbreaking as the cosmetic features.

Borlaxx
02-15-2011, 02:03 PM
I have to say, this looks pretty bad ass. I know some people are going to hate on the unrealistic graphics, but I think they are pretty damn cool, and I like a stylized FPS game (i.e. Borderlands). The S.M.A.R.T. system looks really, really interesting.

Retro
02-15-2011, 02:10 PM
PCGH: You announced that BRINK will be released for the Xbox 360 and PS3 too. Can we speak of a pure cross platform development or do you heavily adjust your base technology for each platform?


Arnout: BRINK is being developed as a fully cross-platform game. We try to share as much code and as many assets as possible between the platforms. During work on our previous games we already had a solid understanding of doing cross-OS development and this experience partially translated over to working with multiple hardware platforms in writing portable code.

For example, we have developed a job system for BRINK, which can be used to offload code to the SPEs of the PS3 or to the various hardware threads available on the PC or Xbox 360. We also know what the strengths of each of the platforms are and we make sure that all of them receive the attention they need in order to fully utilise them. We don't want any of them to feel like they are Ďjust a port'.

Retro
02-15-2011, 02:15 PM
Which platform is this game being programmed on?
All three. PC is the lead system but they are developing for all three at the same time to custom fit each tech.

Retro
02-15-2011, 02:17 PM
Some cool developer vids can be found here: http://brinkthegame.com/

Psalm
02-15-2011, 02:26 PM
Has there been a release date set for this yet?

Retro
02-15-2011, 02:29 PM
May 17th for North America and May 20th for Europe.

Psalm
02-15-2011, 02:35 PM
May 17th for North America and May 20th for Europe.
Oh wow...I saw it at E3 on G4TV but for some reason thought it was late in the year...
I think this game will go head to head against Crysis 2

TrojanTeacher
02-15-2011, 02:37 PM
Never played Borderlands, but people told me it rocked.

Borlaxx
02-15-2011, 02:40 PM
Never played Borderlands, but people told me it rocked.
For co-op FPS fun, it is amazing. Pretty boring playing by yourself. It is an action RPG combined with a FPS. The game play is total FPS, but you level up, increase stats, unlock abilities, and constantly pick up new weapons, shields, and mods like in an action RPG game.

TrojanTeacher
02-15-2011, 02:44 PM
Yeah, I remember one of my students telling me that it allowed you to have fully customized weapons. Sounded really cool.

Retro
02-15-2011, 02:48 PM
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Borlaxx
02-15-2011, 02:53 PM
Yeah, I remember one of my students telling me that it allowed you to have fully customized weapons. Sounded really cool.
You didn't customize them yourself. Every weapon that is dropped by enemies or located in chests is randomly generated, so you may get an SMG at one point that is pretty basic, but then you may get a similar SMG, but it has a higher fire rate, more damage, faster reload speed, elemental damage, a scope, increase you melee damage, etc. The stats are randomly generated for each weapon, with them getting better as you progress through the game. The shields are also randomly generated. Some have a higher shield count, some regenerate faster, some heal you, some will cause damage to the surrounding enemies when they are depleted, etc. Same is true for grenade mods. Some will cause elemental damage, some will explode into several smaller nades, some will deploy when an enemy is close like a bouncing bettie, some will teleport to where you are aiming instantly so the enemy can not try to run away from them, etc. Then there are random class mods that can give you other random benefits like health regeneration for anyone on your team, increase your ammo capacity, increase the effectiveness of your class abilities, etc. Then each class has a special ability, like the soldiers ability to deploy a sentry gun, which can also be leveled up, to add things like a healing ability to anyone near it, homing missiles and a faster fire rate, ammo regeneration, etc. In addition, you can also level up stuff not directly related to your ability, like increasing you health, ammo capacity, movement speed, damage with a particular type of weapon, etc.

The game literally has thousands upon thousands of items and abilities that keep it fresh.

ustolemygmrtag
02-15-2011, 03:54 PM
If they have a demo, i might try it. But, if they do not, it will be a rental for me at most. I watched the videos, and it just seems generic to me.

Retro
02-15-2011, 04:06 PM
and it just seems generic to me.
Really? I would think it was generic if it was yet another modern combat game!

Borlaxx
02-15-2011, 04:08 PM
and it just seems generic to me.
Really? I would think it was generic if it was yet another modern combat game!
+1

Wait, am I agreeing with Retro? They must be wearing warm coats in hell today.

Retro
02-15-2011, 04:10 PM
and it just seems generic to me.
Really? I would think it was generic if it was yet another modern combat game!
+1

Wait, am I agreeing with Retro? They must be wearing warm coats in hell today.
Well it was minus 10 today, though that's an improvement over the minus 35 from last week!

Raider
02-15-2011, 04:14 PM
I watched the video and I'm digging it. I guess this will be another game left out of the Mac world. They'll get around to it in 2013 when the game is already old hat.

TrojanTeacher
02-15-2011, 05:03 PM
Gonna watch the video of this
Either at home or on
The way to a meeting.

As usual, these quirky games seem to catch my interest.
Now I just need to see what the reviews say

Xavier, a friend of mine, told me that I should just
Bite the bullet and get it. I'm just not
Overly excited about it, yet. Maybe
Xavier is right, I should pre-order it.

:-"

Borlaxx
02-15-2011, 05:24 PM
Gonna watch the video of this
Either at home or on
The way to a meeting.

As usual, these quirky games seem to catch my interest.
Now I just need to see what the reviews say

Xavier, a friend of mine, told me that I should just
Bite the bullet and get it. I'm just not
Overly excited about it, yet. Maybe
Xavier is right, I should pre-order it.

:-"
Teach,
What is with short sentences
And frequent paragraphs breaks?
Looks like you are writing
Poetry stanzas.
Haiku thread is in
A different forum.

Retro
02-15-2011, 05:48 PM
Gonna watch the video of this
Either at home or on
The way to a meeting.

As usual, these quirky games seem to catch my interest.
Now I just need to see what the reviews say

Xavier, a friend of mine, told me that I should just
Bite the bullet and get it. I'm just not
Overly excited about it, yet. Maybe
Xavier is right, I should pre-order it.

:-"
Teach,
What is with short sentences
And frequent paragraphs breaks?
Looks like you are writing
Poetry stanzas.
Haiku thread is in
A different forum.
Just make sure you get a PS3 too, so you and I can own Borlax! :D

TrojanTeacher
02-15-2011, 09:41 PM
Teach,
What is with short sentences
And frequent paragraphs breaks?
Looks like you are writing
Poetry stanzas.
Haiku thread is in
A different forum.



Gonna watch the video of this
Either at home or on
The way to a meeting.

As usual, these quirky games seem to catch my interest.
Now I just need to see what the reviews say

Xavier, a friend of mine, told me that I should just
Bite the bullet and get it. I'm just not
Overly excited about it, yet. Maybe
Xavier is right, I should pre-order it.

:-"

rottsko
03-11-2011, 11:20 AM
anyone here thinking about getting this game?

Jackie R
03-11-2011, 11:58 AM
It's an interesting game, to be sure. I really like the way the SP and MP flow together.

That being said, a lot will depend how things are in Homefront. If it ends up being a bust (God, I hope not), I may take a closer look at Brink.

Borlaxx
03-11-2011, 12:32 PM
Going to merge this with the existing Brink thread.

rottsko
03-11-2011, 12:45 PM
sweet. i didn't even know there was a thread already. thanks!

CELockwood
03-11-2011, 01:31 PM
It's an interesting game, to be sure. I really like the way the SP and MP flow together.

That being said, a lot will depend how things are in Homefront. If it ends up being a bust (God, I hope not), I may take a closer look at Brink.

I'm in the same boat. If HF is a hit, I probably won't have time for this. If not, I'll definitely give it a try depending on the Team MP reviews.

dinsdale1978
03-16-2011, 09:32 AM
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I sure hope Brink isn't a disappointment. The gameplay I see here looks pretty decent. Plus they are using the PS3 to show off the game so that's a plus. Hear that JD20_20...

Borlaxx
03-16-2011, 10:08 AM
If this game is good, I will likely be trading in HF for it. However, not getting day one. Probably never getting another FPS on day one again, including BF3. I have been burned too many times.

Psalm
03-16-2011, 10:19 AM
I am having a hard time understanding what the storyline is of this game. Does anyone have a clue?

Jackie R
03-16-2011, 11:10 AM
If this game is good, I will likely be trading in HF for it. However, not getting day one. Probably never getting another FPS on day one again, including BF3. I have been burned too many times.
Good point.

I think I'll hold off and see what others think of it as well although I must say that hearing a developper say things like 'we realize that people have lives' and "we don't even show k/d ratio", sparks my interest. That latter one may keep a lot of screaming kids away. :-bd

Retro
03-16-2011, 11:22 AM
I just want this because it's not another "modern combat" game. Plus the free running stuff looks good and should be fun if they get it right.

Psalm
03-16-2011, 11:32 AM
I just want this because it's not another "modern combat" game. Plus the free running stuff looks good and should be fun if they get it right.
You ever play Mirrors Edge?......they got the free running stuff right

Retro
03-16-2011, 11:34 AM
I just want this because it's not another "modern combat" game. Plus the free running stuff looks good and should be fun if they get it right.
You ever play Mirrors Edge?......they got the free running stuff right
Mirrors Edge was pretty cool, I thought it was really under-rated.

Psalm
03-16-2011, 11:38 AM
I just want this because it's not another "modern combat" game. Plus the free running stuff looks good and should be fun if they get it right.
You ever play Mirrors Edge?......they got the free running stuff right
Mirrors Edge was pretty cool, I thought it was really under-rated.
I agree...I thought it was a great game. very innovative

Tracer-M_D_C
03-22-2011, 08:48 AM
I just want this because it's not another "modern combat" game. Plus the free running stuff looks good and should be fun if they get it right.
I'm also intrigued by the dynamic objectives, and single/co-op/multiplayer options. However - we all know it's easy to claim some coolness, delivery has been a problem with a couple of my recent purchases.
I have this one on pre-order...gonna hope for the best as I don't see much else multiplayer that I'm excited about until BF3.

Borlaxx
03-22-2011, 08:59 AM
I will never pre-order or get a 3rd party FPS on day one after the BS with HF and BO. KZ3 had some server issues at first that couldn't really be found until the game went public and had thousands of people playing it, but the code was perfect from extensive beta testing, and within a week they issued a patch THAT ACTUALLY WORKED and the game has been flawless after that. PS3 exclusives FTW!

If this game is awesome, and actually works, I will pick it up after a week. Otherwise, I will see if they ever fix it, and then pick it up. Tired of being a post-release beta tester.

Tracer-M_D_C
03-22-2011, 11:47 AM
Every time I watch one of these I think Why does it have to be only March?
This is probably the last one I can pin my hopes on before becoming completely jaded...plus I tell myself - 'Self, get it so you can post a review good or bad for the MP's' and then I feel justified.
But if they fail me on this it will probably be my last straw and I'll hunker down grumbling with my on-sale old single player games.

Retro
03-22-2011, 12:03 PM
This game has my interest because,

1. Not a "modern combat" game.
2. It's an FPS with an Assassins Creed/Mirrors Edge feel to the movement.
3. The SP & MP are pretty much combined along with co-op.

So yes this will be without a doubt a day one ....rent. Although Blockbuster is doing their 75% trade-in within 14 days of release thing.

Retro
03-23-2011, 09:41 AM
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Borlaxx
03-23-2011, 10:00 AM
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@ 37 seconds, I couldn't agree more

This game does look awesome. Just hope it works.

Tracer-M_D_C
03-23-2011, 10:09 AM
Also looking forward to VOIP off by default except when you come in as a fireteam, which get theirs ON for the group.
Again ... if it works... :)
http://www.ps3attitude.com/new/2010/10/brink-diaries-catering-hardcore/

Psalm
03-23-2011, 10:10 AM
Any sign of a Demo for this?

Borlaxx
03-23-2011, 10:12 AM
Any sign of a Demo for this?
If it is like the last several multi-console FPS games, May 17th. :smug:

http://img.hsmagazine.net/ObviousTroll.jpg

Retro
03-23-2011, 10:18 AM
There is a rumor that a demo will be out on April 16th. I don't really believe it though, Bethesda never really does demos. Plus I never count on demos as they are usually just old unfinished code that does not reflect the finished product. I'd rather the devs just spend their time getting a game right than worry about putting together a demo. Now if they had done an open beta that would have been good, but it's far too late for that now.

Psalm
03-23-2011, 10:21 AM
There is a rumor that a demo will be out on April 16th. I don't really believe it though, Bethesda never really does demos. Plus I never count on demos as they are usually just old unfinished code that does not reflect the finished product. I'd rather the devs just spend their time getting a game right than worry about putting together a demo. Now if they had done an open beta that would have been good, but it's far too late for that now.
I agree..but I like Demos to get a feel for the controls. (which usually don't change much) I didn't like the controls of KZ3 in the demo....hence i didn't buy it.

Retro
03-23-2011, 10:50 AM
Brink is the next online shooter from Splash Damage, who in the past did Quake Wars and Wolfenstein: Enemy Territory. It's team-based, features multiple classes, a multitude of unlocks, and challenges players to work together to complete objectives. It's also Splash Damages first game based on original fiction.

So are there any Strogg in this game?

No, this game is entirely separate from the Quake universe. It's not connected to Wolfenstein either. Many parts of the gameplay are similar, but the setting and characters are new.

I can pick classes when I play?

That's right, you pick one of four classes each of which have a basic subset of skills to set them apart. Different classes get special abilities like revives, the ability to set up turrets, and a method of replenishing the ammunition reserves of teammates. As you play with classes you gain unlocks, allowing access to skill bonuses, additional weapons and ways to customize your character model.

Can I play this by myself or do I need to go online?

The offline and online maps are essentially the same, but yes you can play offline with bots if you want. It's probably not going to be as fun, though, as playing with a live team, so for the best experience it's probably best to join up with others. This isn't a standard story-driven campaign. There is a story, but the focus is on the action and team play.

Why do I have to play as part of a team? I want to be a one-man wrecking crew.
If you want to go Commando on your opponents online, this isn't the game for you. Brink, like Splash Damage's previous games, requires teams complete a series of objectives to progress across a map. You might have to hack a door, then rescue a VIP, then escort the VIP to safety. Each new objective moves the front lines of battle, meaning you'll need to stay in close contact with your teammates and pay attention if you want to succeed. If everyone's running around worrying only about themselves, your team is going to lose.

That sounds really complicated.

It's actually not that hard to learn. Splash Damage has a lot of experience making complex multiplayer experiences comprehensible and fun. Hopefully that'll be the case with Brink like it was with Quake Wars and Wolfenstein: Enemy Territory.

Well cool, is this a multi-platform game?

It is. It'll be out on PlayStation 3, Xbox 360 and PC this spring.
http://xbox360.ign.com/articles/115/1155755p1.html

carlosthejackel7
04-02-2011, 03:15 AM
I've been following this game for the last year and I gotta say its a day 1 purchase for me. I'm a massive fan of anything bethesda are involved in there not another activision that will push out unfinished games.

DayliteMag
04-02-2011, 09:44 AM
This game is now on my radar. I'm not generally a fan of futuristic shooters, but the squad based play and different support classes are very reminiscent of BC2. Nonetheless, I will not be getting it on Day 1 and will gladly wait to hear what the MPeeps think of the game.

Raider
04-04-2011, 08:16 AM
Ya, I'm liking how this Brink is shaping up. I need to get either Brink or NCAA 11......which one to pick?!

dinsdale1978
04-04-2011, 09:10 AM
I will be getting this on day one as well. I am putting my Homefront refund toward this title. I am still confident that Bethesda can put together a decent experience. I hope it is complex enough to keep the COD noobs stuck in Black Ops waiting for MW3.

Borlaxx
04-04-2011, 09:16 AM
I will get this game, but probably not on day one. I want to see what other MPs say about the online and any issues it may have, not professional reviewers who play a pre-release copy.

dinsdale1978
04-04-2011, 09:29 AM
Achiement & Trophy list

http://bethblog.com/index.php/2011/04/01/sneak-peek-brink-achievements-unlocked/

I'm glad there isn't one where you need to lead the global leaderboards or do something outlandish.

REMEC87
04-04-2011, 11:32 AM
I may get this but only after I know the MP works. I have been burned too many times recently. Next game I get on release is BF3.

dinsdale1978
04-05-2011, 09:13 AM
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New Ready and Able vid.

From what I can see they have blended the nice aspects of KZ3, TF2, and BC2. Can't wait to see how this plays.

I must admit I really love the customization of your toon. I know it's cosmetic but I hate being in the army of clones.

Tracer-M_D_C
04-05-2011, 10:33 AM
New Ready and Able vid.

From what I can see they have blended the nice aspects of KZ3, TF2, and BC2. Can't wait to see how this plays.

I must admit I really love the customization of your toon. I know it's cosmetic but I hate being in the army of clones.

Totally agree, beats the heck out of a six layer player card! And <fingers crossed> that this attention to detail is throughout...

rottsko
04-05-2011, 10:59 AM
i preordered it on amazon so that i can get $10 off BF3. can't wait...

Retro
04-05-2011, 11:00 AM
So far I like that they are not hyping the crap out of the game. They seem to be quietly releasing info from their website and have some banner ads on gaming sites. Looks like the labour and money are going into actually making the game, not marketing it.
I think that's what initially turned me off of Homefront, they seemed to talk too much and brag about something they had yet to accomplish. Obviously you have to market your game, but that's all THQ/Kaos seemed to do and in the end it showed. Hopefully Bethesda/Spash Works took notice of that and putting in some extra time on making sure the game works. I don't really care about all the bells and whistles, I just want to put the disc in and have a game that works as advertised. Server trouble I expect during the first few days after a launch, but after that it better work perfectly.

Retro
04-05-2011, 11:04 AM
Remember when everyone was confused about what Brink actually was?

Back in 2009, someone in some marketing orientation brand action meeting - or whatever they're called - decided that a great selling point would be so say: "Brink blurs lines between single and multiplayer games." A phrase so cleverly refined to sound immensely important - yet mean absolutely nothing - that it can only have sprung from a sick-headed genius.

Getting thrown into a game of Brink isn't confusing at all. It's a first-person multiplayer shooter, where teams of up to eight can play against AI or other people. The teams are the establishment Security, against the rag-tag Resistance, fighting in a world that is, design-wise, equal parts Team Fortress 2 and Mirror's Edge, with a spritzy twist of Borderlands.


Sure, there's a story threading the maps together - flooded world, broken dystopia, and so on - but you don't have to play the chapters in order. After all, if your mates were near the end of a film when you walked in, they won't want to start again, and you won't want to have to leave the room.

You can create a bevy of persistent characters and specialise each one differently as they level up. Universal skills provide general perks, but you can also choose class-specific perks - grenades, turrets, healing and so on. Just bear in mind that different maps have different needs, so be prepared to change your class to suit the needs of the team. Even if that means not playing your strongest class for while.

Hack 'n' smash

The maps weave a good bit of story into their objectives - the newest map we played involves breaking a Resistance pilot out of his prison. It's split into stages - first you need to plant an explosive to break into the building. Then you'll need an Operative to hack into the safe and retrieve the code to the infirmary (why you can't blow that wall up too... it's best not to ask).

Once you've got your pilot, it's a matter of escorting your limping hero to safety - you'll need medics to keep him alive, and engineers to buff your weapons and build turrets to reinforce your path through the map, with soldiers providing the brute force and distributing ammo.

Brink plays simply - the SMART running lets you scale obstacles with a shoulder squeeze, and using your class abilities is mostly a matter of tapping X when you're facing the right direction. The maps are big enough to give you plenty of options, and the action's intense enough to make sure you never get bored. Brink is looking brilliant and playing better.

Jon Blyth


link to source
http://www.oxm.co.uk/27056/brink-xbox-360-preview/

Borlaxx
04-05-2011, 11:06 AM
So far I like that they are not hyping the crap out of the game. They seem to be quietly releasing info from their website and have some banner ads on gaming sites. Looks like the labour and money are going into actually making the game, not marketing it.
I think that's what initially turned me off of Homefront, they seemed to talk too much and brag about something they had yet to accomplish. Obviously you have to market your game, but that's all THQ/Kaos seemed to do and in the end it showed. Hopefully Bethesda/Spash Works took notice of that and putting in some extra time on making sure the game works. I don't really care about all the bells and whistles, I just want to put the disc in and have a game that works as advertised. Server trouble I expect during the first few days after a launch, but after that it better work perfectly.
What gives me hope is that everything I hear about this game is via word-of-mouth from other gamers, either here or elsewhere.

HF was hyped to hell. I couldn't go to a gaming website without seeing huge ads or reading hype previews. When I went in to reserve it at Gamespot, they had big displays up for it. Yet when I told the clerk I was reserving it, he was like "okay," but then when I mentioned that if HF failed, I would like get Brink, the clerk just started talking in depth about how awesome Brink is going to be.

Seems the hype about Brink is natural hype generated by the gaming community who is actually excited about the game, rather than pseudo-hype generated by a huge advertising budget.

Retro
04-05-2011, 11:12 AM
This will be one of those rare day one purchases for me (even more rare because I will be getting L.A. Noire that day too). I figure I can't really lose, if it bombs and turns out to be crap I can just trade it in at Blockbuster and get 75% back. That way it will only cost me about $14, not much more than a rental.

My only real desicion here is what console do I get it for????

Tracer-M_D_C
04-05-2011, 11:23 AM
This will be one of those rare day one purchases for me (even more rare because I will be getting L.A. Noire that day too). I figure I can't really lose, if it bombs and turns out to be crap I can just trade it in at Blockbuster and get 75% back. That way it will only cost me about $14, not much more than a rental.

My only real desicion here is what console do I get it for????

I'd say PS3, but that's just because of a selfish need for squadmates...

Retro
04-05-2011, 11:35 AM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

Borlaxx
04-05-2011, 11:39 AM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.
I would say PS3, but considering some online games that work well on the 360 hardly work on the PS3 (Black Ops), I still have fears that the PS3 version will be an inferior port.

Borlaxx
04-05-2011, 11:43 AM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.
I would say PS3, but considering some online games that work well on the 360 hardly work on the PS3 (Black Ops), I still have fears that the PS3 version will be an inferior port.

I could be wrong but i thought they we're building this game off the PS3 or developing both platforms at the same time with no port...
I heard the same about HF, and look how that worked out :-q

At least some of the hands-on preview vids I have seen have been on the PS3, so at least they aren't hiding the PS3 version like TA did with BO.

Retro
04-05-2011, 11:54 AM
They are doing seperate builds for PC, PS3 & 360.

Homefront did have the PS3 as it's lead, the PS3 even got the first patch. The problem there of course was a crap developer and a shitty publisher. Bethesda has released many games with problems too, but they also have a track record of fixing those problems and supporting their games. I'm not willing to put them on the same pedestal as Rockstar but they will be that much closer if they knock Brink out of the park.

rottsko
04-05-2011, 12:05 PM
i'm getting it for the ps3. i hope it's nothing like bo....

DayliteMag
04-05-2011, 01:11 PM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

I say we both get it for the PS3 - as you said it doesn't seem as though the XBOX crew is too interested. It would be fun to game with the PS3 MPeeps. I briefly tried KZ3 but just couldn't get into it. Brink may turn out to be my "go to" game on the PS3.

Borlaxx
04-05-2011, 01:16 PM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

I say we both get it for the PS3 - as you said it doesn't seem as though the XBOX crew is too interested. It would be fun to game with the PS3 MPeeps. I briefly tried KZ3 but just couldn't get into it. Brink may turn out to be my "go to" game on the PS3.
Xbox may have better cookies, but at least for now, our cookies are free!

bigdaddyj2468
04-05-2011, 01:38 PM
i pre-ordered mine already

Retro
04-05-2011, 01:54 PM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

I say we both get it for the PS3 - as you said it doesn't seem as though the XBOX crew is too interested. It would be fun to game with the PS3 MPeeps. I briefly tried KZ3 but just couldn't get into it. Brink may turn out to be my "go to" game on the PS3.
Xbox may have better cookies, but at least for now, our cookies are free!
Not free, I still have to buy a headset (at least the 360 COMES WITH ONE!!!!)

Retro
04-05-2011, 01:57 PM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

I say we both get it for the PS3 - as you said it doesn't seem as though the XBOX crew is too interested. It would be fun to game with the PS3 MPeeps. I briefly tried KZ3 but just couldn't get into it. Brink may turn out to be my "go to" game on the PS3.
I think I'm leaning more towards the PS3 for Brink. I'm definitely getting LA Noire for the PS3.

Borlaxx
04-05-2011, 02:03 PM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

I say we both get it for the PS3 - as you said it doesn't seem as though the XBOX crew is too interested. It would be fun to game with the PS3 MPeeps. I briefly tried KZ3 but just couldn't get into it. Brink may turn out to be my "go to" game on the PS3.
I think I'm leaning more towards the PS3 for Brink. I'm definitely getting LA Noire for the PS3.
Cool. Then we can disprove Teach's theory that we are actually just one person with two different accounts.

CELockwood
04-06-2011, 06:05 AM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

I say we both get it for the PS3 - as you said it doesn't seem as though the XBOX crew is too interested. It would be fun to game with the PS3 MPeeps. I briefly tried KZ3 but just couldn't get into it. Brink may turn out to be my "go to" game on the PS3.
I think I'm leaning more towards the PS3 for Brink. I'm definitely getting LA Noire for the PS3.

I'm actually interested in Brink on the 360, but I hadn't heard about LA Noire. It looks interesting. I may check that one out.

Raider
04-06-2011, 07:49 AM
By the looks of it so far it would seem the PS3 people here are more interested in this game than the 360 side. So it might be a PS3 game for me, I just really, really prefer XBL.

I say we both get it for the PS3 - as you said it doesn't seem as though the XBOX crew is too interested. It would be fun to game with the PS3 MPeeps. I briefly tried KZ3 but just couldn't get into it. Brink may turn out to be my "go to" game on the PS3.

I'll be getting it for the xbox since I don't have a PS3.

johnboy
04-06-2011, 08:58 AM
I'll not be getting it for obvious reasons. But its also called the same as my wifes cousins dog!

DayliteMag
04-06-2011, 04:08 PM
Damn you XBOX'ers! I thought this could be a PS3 purchase for me! Think I will wait and see (a) if the game is good and (b) who ends up playing it.

Psalm
04-06-2011, 04:14 PM
I am leaning towards picking this up...the videos look interesting...although the Teen rating will just mean even more kiddies...

Retro
04-06-2011, 04:31 PM
Damn you XBOX'ers! I thought this could be a PS3 purchase for me! Think I will wait and see (a) if the game is good and (b) who ends up playing it.
That's what I worry about now, I'll buy it for one system but it will be popular on the other system. Although if that's the case I'll just do a straight up trade.

Retro
04-06-2011, 04:33 PM
I am leaning towards picking this up...the videos look interesting...although the Teen rating will just mean even more kiddies...
If everything about the game holds true, I don't know how many kids are really going to play it. It seems to really focus on teams having to work together. The younger set seem more interested in run & gun play.

Borlaxx
04-07-2011, 06:25 AM
I am leaning towards picking this up...the videos look interesting...although the Teen rating will just mean even more kiddies...
If everything about the game holds true, I don't know how many kids are really going to play it. It seems to really focus on teams having to work together. The younger set seem more interested in run & gun play.
This.

I think I even heard a dev say things in a video like "this game requires team work. People who lone wolf it aren't going to enjoy the game" and "we realize people have lives" and "we do not even show KDR."

Doesn't sound COD-teenage-fanboy friendly to me.

04-07-2011, 07:33 AM
I might be picking this game up. I will wait to see what the reviews are like though. I would hate to purchase another Homefront. :-" I am really interested to see how the movement from cover to cover works. The one button michanic reminds me of Ocarina of Time. I just hope I can make some interesting classes and that they have more than a few weapons. I get bored REAL easy.

Borlaxx
04-07-2011, 07:35 AM
I might be picking this game up. I will wait to see what the reviews are like though. I would hate to purchase another Homefront. :-" I am really interested to see how the movement from cover to cover works. The one button michanic reminds me of Ocarina of Time. I just hope I can make some interesting classes and that they have more than a few weapons. I get bored REAL easy.
According to this site, there are 30 weapons in Brink: http://brink.wikia.com/wiki/Weapons

LOVE THIS: - Using a knife will only be possible when you have a pistol equipped, (since you have a free hand to use it) any other weapon will be a bash with the gun butt. Neither of these will be instant kills, except for a knife used on a light character with no health buff. However, there are damage buffs and, likewise, health buffs. Meleeing is more of a last resort or a technique for lowering the enemies health before finishing them off, unlike most games where it's a sure way to get a kill.

Tracer-M_D_C
04-07-2011, 07:40 AM
For the getters - are you Resistance or Security??

Tracer-M_D_C
04-07-2011, 07:43 AM
According to this site, there are 30 weapons in Brink: http://brink.wikia.com/wiki/Weapons

LOVE THIS: - Using a knife will only be possible when you have a pistol equipped, (since you have a free hand to use it) any other weapon will be a bash with the gun butt. Neither of these will be instant kills, except for a knife used on a light character with no health buff. However, there are damage buffs and, likewise, health buffs. Meleeing is more of a last resort or a technique for lowering the enemies health before finishing them off, unlike most games where it's a sure way to get a kill.

Finally! Always frustraing when I can pop someone with a rifle three times, who shrugs it off and takes me out with a single slice/stab...

Borlaxx
04-07-2011, 07:47 AM
According to this site, there are 30 weapons in Brink: http://brink.wikia.com/wiki/Weapons

LOVE THIS: - Using a knife will only be possible when you have a pistol equipped, (since you have a free hand to use it) any other weapon will be a bash with the gun butt. Neither of these will be instant kills, except for a knife used on a light character with no health buff. However, there are damage buffs and, likewise, health buffs. Meleeing is more of a last resort or a technique for lowering the enemies health before finishing them off, unlike most games where it's a sure way to get a kill.

Finally! Always frustraing when I can pop someone with a rifle three times, who shrugs it off and takes me out with a single slice/stab...
Yup. I have always thought the instant melee kill was stupid. Nothing more frustrating than shooting a guy multiple times point blank just to have him slice your thumb and you die. At least in KZ3 it makes since, as you break their necks, slit their throats, etc., which leaves you open for a moment to other enemies taking you out and saving their team mate from melee death.

TrojanTeacher
04-07-2011, 02:02 PM
Okay, just saw the video for the first time. Read about the story, read about the dual campaign, read about the customization, and I just say....MEH.

Okay, I'm just fucking with you, I really meant to say OMG!!!!!

Nice find, Retro. I'll definitely be getting this day one. Gotta go pre-order this AND NCAA 12.

TrojanTeacher
04-07-2011, 02:15 PM
I wonder if some DLC will include a Mankini.

Borlaxx
04-07-2011, 02:18 PM
I wonder if some DLC will include a Mankini.
We can only hope....we can only hope.

If so, you will not need a knife for melee attacks anymore.

TrojanTeacher
04-07-2011, 02:31 PM
=)) =)) =))

I think it would be cool to allow people to use their avatar clothing that they have already bought. Imagine rocking a cowboy had with a mankini. I'm sure the mere distraction of a person running around in a mankini and cowboy hat will get many people killed.

Borlaxx
04-07-2011, 02:38 PM
=)) =)) =))

I think it would be cool to allow people to use their avatar clothing that they have already bought. Imagine rocking a cowboy had with a mankini. I'm sure the mere awesome spectacle of overwhelming manliness of a person running around in a mankini and cowboy hat will get many people killed.
Fixed it for you.

Psalm
04-07-2011, 03:29 PM
It would bring a whole new meaning to teabagging...

Borlaxx
04-07-2011, 03:53 PM
It would bring a whole new meaning to teabagging...
Would you like two lumps with your tea?

Today we are serving the Earl Grey-pubes and a lovely variety of lemonade infused tea made by Scrotumial Seasonings

unerds
04-07-2011, 04:06 PM
It would bring a whole new meaning to teabagging...
Would you like two lumps with your tea?

Today we are serving the Earl Grey-pubes and a lovely variety of lemonade infused tea made by Scrotumial Seasonings

if you've got lumps in your teabag, i'd suggest that you get that looked at by a professional.

johnboy
04-08-2011, 12:57 PM
=)) =)) =))

Imagine rocking a cowboy had with a mankini. I'm sure the mere distraction of a person running around in a mankini and cowboy hat will get many people killed.

[yt:15w9yrw0]BGkazatCV0s[/yt:15w9yrw0]

Psalm
04-08-2011, 01:17 PM
...cowboy hat.... check
mankini...check
high heels.....ummm check.

RC-1136
04-08-2011, 02:50 PM
I would have liked it better if he was wearing sexy Uggz.

TrojanTeacher
04-08-2011, 02:52 PM
Haha, Ugg boots, Mankini, Tattoo of Borat and a pink Cowboy had. Of course, with full body hair perk.

Raider
04-08-2011, 03:23 PM
When did Borlax go to Vegas?

Or, did Dustin steal Borlax's mankini and go to Vegas?

Borlaxx
04-08-2011, 03:30 PM
When did Borlax go to Vegas?
I can't watch this vid at work, will do when I get home, but I did go to Vegas once. They asked me to leave because my outfit was so hot I was turning the desert to glass.

Raider
04-08-2011, 03:34 PM
When did Borlax go to Vegas?
I can't watch this vid at work, will do when I get home, but I did go to Vegas once. They asked me to leave because my outfit was so hot I was turning the desert to glass.

That's awesome, so it was the mankini at that hotel that was burning everyone.

Psalm
04-08-2011, 03:58 PM
what was this thead about again....it seems as if we can turn any thread into a Mankinifest..... =)) =)) =))

johnboy
04-08-2011, 04:16 PM
I thought this thread was called mankinis and hats

Borlaxx
04-08-2011, 04:19 PM
=)) =)) =))

Imagine rocking a cowboy had with a mankini. I'm sure the mere distraction of a person running around in a mankini and cowboy hat will get many people killed.

[yt:di9ivsd3]BGkazatCV0s[/yt:di9ivsd3]
Okay, watched the vid, and I am very insulted :cuss:

I have WAY sexier legs than that guy.

johnboy
04-08-2011, 05:20 PM
Blame Teach, he mentioned cowboy hats and mankinis in the same sentence. I just followed it up with the vid.

dinsdale1978
04-08-2011, 10:00 PM
http://t1.gstatic.com/images?q=tbn:ANd9GcTuj0BbhJqZBDl4OZCKDYUw62pJ6xiBd KMj3mmL4cloO9PKHiU96A

I shall wear mine with the straps crossed. :devil:

xMisFitToyx
04-09-2011, 03:30 AM
http://t1.gstatic.com/images?q=tbn:ANd9GcTuj0BbhJqZBDl4OZCKDYUw62pJ6xiBd KMj3mmL4cloO9PKHiU96A

I shall wear mine with the straps crossed. :devil:

Nice Boots ............. ;)

Raider
04-09-2011, 09:49 AM
http://t1.gstatic.com/images?q=tbn:ANd9GcTuj0BbhJqZBDl4OZCKDYUw62pJ6xiBd KMj3mmL4cloO9PKHiU96A

I shall wear mine with the straps crossed. :devil:

Nice Boots ............. ;)

I was gonna say nice pony tail, but you are so right, those are some sweet boots! ;)

Borlaxx
04-10-2011, 08:25 AM
http://t1.gstatic.com/images?q=tbn:ANd9GcTuj0BbhJqZBDl4OZCKDYUw62pJ6xiBd KMj3mmL4cloO9PKHiU96A

I shall wear mine with the straps crossed. :devil:
I didn't know you were a character from He-Man.

johnboy
04-10-2011, 08:40 AM
http://t1.gstatic.com/images?q=tbn:ANd9GcTuj0BbhJqZBDl4OZCKDYUw62pJ6xiBd KMj3mmL4cloO9PKHiU96A


I shall wear mine with the straps crossed. :devil:
I didn't know you were a character from He-Man.
:)) :)) :)) :))

dinsdale1978
04-10-2011, 11:50 AM
http://t1.gstatic.com/images?q=tbn:ANd9GcTuj0BbhJqZBDl4OZCKDYUw62pJ6xiBd KMj3mmL4cloO9PKHiU96A

I shall wear mine with the straps crossed. :devil:
I didn't know you were a character from He-Man.


Sean Connery and I are the only ones who can pull this look off. Though mine is hot pink. :blush:

dinsdale1978
04-11-2011, 10:26 AM
BTW Brink just got their release date moved up a week. May 10th can't come soon enough.

Retro
04-11-2011, 12:48 PM
BTW Brink just got their release date moved up a week. May 10th can't come soon enough.
They didn't want to go head to head with L.A. Noire, can't say I blame them either. It's closer yet still too far away.

johnboy
04-11-2011, 01:02 PM
Are you guys actually trying to tell us this thread is about a game and not about some dodgy clothes wearing action heroes?

ProfUnderDog
04-11-2011, 05:28 PM
Ok. Teach recommended I take a look at this, and I have to say that this looks very interesting. Having been burned by the Homefront launch, however, I think I will be waiting to see how things go before jumping in, but I like the teamplay and the SMART system looks great.

unerds
04-11-2011, 06:29 PM
i doubt that bethesda and valve would put out something shitty...
also, its on an ID engine...

these guys are titans of the industry. not that they put out a lot of releases, but VALVE...

half life series has its place among doom and quake (both ID) as some of the best releases of all time.

Bethesda! As a former Morrowind addict, I can only say that I have confidence in them.

doubt doesn't mean that it won't fail, but i think these guys know what they're doing... its almost like a dream team of game developers/publishers.

in comparison with THQ... it looks like theyve put their name on a bunch of titles... sure some of them may have been good, but i have a hard time believing that something like zoo tycoon for DS qualifies as a great title, and most of it looks ... meh.

Retro
04-12-2011, 02:51 PM
PC specs are out.

Minimum Specs

Processor: Intel Core 2 Duo 2.4GHz or equivalent
Memory: 2GB RAM
Graphics: NVIDIA 8800GS / ATI Radeon HD 2900 Pro or equivalent
OS: Windows XP(SP3)/Vista/Windows 7
Hard Drive: 8GB of free space

Recommended Specs

Processor: Intel Quad Core i5
Memory: 3GB RAM
Graphics: Nvidia GeForce GTX 460 / ATI Radeonô HD 5850
OS: Windows XP(SP3)/Vista/Windows 7
Hard Drive: 8GB of free space

TrojanTeacher
04-14-2011, 02:53 PM
Ok. Teach recommended I take a look at this, and I have to say that this looks very interesting. Having been burned by the Homefront launch, however, I think I will be waiting to see how things go before jumping in, but I like the teamplay and the SMART system looks great.

Yeah, it does look very cool.

Toxic Avenger72
04-15-2011, 08:23 AM
This game looks pretty cool but I think I'm going to wait for reviews from other MPs.

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[yt:1rcrxyrm]T--G56pv-3U&feature=youtube_gdata_player[/yt:1rcrxyrm]

[yt:1rcrxyrm]1UWtGCsd_SI&feature=youtube_gdata_player[/yt:1rcrxyrm]

Retro
04-15-2011, 02:07 PM
As it prepares Brink for release, Splash Damage explains how it's designing the fun in and the unfairness out.
With games becoming ever more complex, ensuring that every element works in concert is increasingly important for developers. The buzzword for this fine tuning is 'balancing', of course, but what exactly does this vague term mean? We spoke to Splash Damage lead designer Neil Alphonso and creative director Richard Ham to find out how they approached the task with upcoming team shooter Brink, how you go about catering for new and experienced players alike, and how to encourage teamplay.


Full Article can be found here:
http://www.next-gen.biz/features/balancing-on-the-brink

dinsdale1978
04-26-2011, 09:19 AM
[yt:1pu19pny]bGlMZlAyl8E[/yt:1pu19pny]

God I hope the PSN is back by May 10th.

sam007
04-26-2011, 09:38 PM
Seems like its trying to be like BC2 with their classes.

dinsdale1978
04-27-2011, 12:41 AM
Seems like its trying to be like BC2 with their classes.

More a hybrid of Team Fortress 2 and Battlefield. Still looks fun.

04-27-2011, 07:20 AM
I too am excited for this. I , like Dinsdale, hope the network is up and running again before this comes out.

Tracer-M_D_C
04-27-2011, 07:26 AM
Seems like its trying to be like BC2 with their classes.

More a hybrid of Team Fortress 2 and Battlefield. Still looks fun.
:-bd

DayliteMag
04-27-2011, 08:46 AM
The class system definitely looks a LOT like BC2. Does anyone know if you will be able to spawn on your teammates, as in BC2? IMO, that one element is the most defining advantage that BC2 offers over other FPS games.

Retro
04-27-2011, 09:18 AM
The class system definitely looks a LOT like BC2. Does anyone know if you will be able to spawn on your teammates, as in BC2? IMO, that one element is the most defining advantage that BC2 offers over other FPS games.
Nope, no spawning on teammates.

Bad because well you can't spawn on a teammate.
Good because well you won't spawn in on a teammate and immeditely die.

DayliteMag
04-27-2011, 09:31 AM
The class system definitely looks a LOT like BC2. Does anyone know if you will be able to spawn on your teammates, as in BC2? IMO, that one element is the most defining advantage that BC2 offers over other FPS games.
Nope, no spawning on teammates.

Bad because well you can't spawn on a teammate.
Good because well you won't spawn in on a teammate and immeditely die.

Too bad. In the past six-eight months I've played MoH, BlOps, Homefront and Crysis2 and my biggest complaint with all three (setting aside the glitchy/connection issues with HF) was the inability to spawn on my squad-mates. Without that option, I don't know how you are supposed to effectively work as a team. Homefront was a great example. On the few occasions when I was actually able to get into a game with some other MPs we would start out trying to take and hold a flag, but as soon as you start getting killed and then spawn on the opposite side of the map the whole thing falls apart and you end up pretty much lone-wolfing. I don't understand why other games don't allow you to spawn on squad mates...is it that hard to program? If they could do it in BC2 then surely others should be able to do the same. JMO

I will probably still end up getting Brink, but I won't be expecting much more than a typical run n' gun FPS experience. Just need to keep myself occupied until BF3 comes out.

Retro
04-27-2011, 09:43 AM
I will probably still end up getting Brink, but I won't be expecting much more than a typical run n' gun FPS experience. Just need to keep myself occupied until BF3 comes out.
By the sounds if it anyone trying to just run & gun CoD style will get owned.

Retro
04-27-2011, 09:45 AM
If you're the type of first-person shooter fan who thrives on headshots, sniping and camping, you're probably not going to like Brink. Splash Damage's shooter is all about team play. Expect to get routed if you're trying to do everything by yourself, because in Brink, it's simply not possible.

Built across each of the game's maps are numerous objectives, many of which can only be completed by a certain character class. Only Operatives can hack, for instance, so if you're running around as a Medic, your best bet to achieve victory is to shadow one around and provide revives and healing whenever possible. Brink launches in less than a month on PC, PlayStation 3 and Xbox 360, and it's looking quite good. If you're familiar with Splash Damage's past work with the Enemy Territory takes on the Wolfenstein and Quake universes, that shouldn't be a surprise. These guys have proven they know how to let you have fun while working together.

The difference in Brink is that it's Splash Damage's first game not tied to an existing fiction. It has a story, a bold art style and mechanics that are more comparable to Team Fortress than to Call of Duty. The various maps in the game can be played on either Resistance or Security sides in sequence, or can be played in random order if you'd rather. Before each match you'll see an in-game cut-scene with voice acting to frame the objectives, and a short while later you're right into the action.

http://pcmedia.ign.com/pc/image/article/116/1162155/brink-20110415032244977-000.jpg

In terms of accessibility, Brink veers toward the more hardcore side of the spectrum. I can pick it up and play only because I've been playing Splash Damage games for years, but if you're unfamiliar with this type of objective-based online play, it won't be an easy transition. Splash Damage does its best to lower the barrier for entry by providing video tutorials. Full bot support is also included in Brink, which means if you don't want live players in your game, you won't need them. The artificial intelligence will run around maps and fight, complete objectives and use special class abilities just like real players would, letting you experience Brink without having to deal with fully leveled-up vets blasting you to pieces every five seconds. Considering the focus on team play, it's good to know that a game isn't ruined when one player drops out of an online match. When that happens, an AI will simply take over, meaning your team isn't suddenly one man down and you can continue on without interruption.

The four classes all get guns, but feature a wide range of class-specific abilities. These are unlocked as you progress through the game and dump points into skill trees. Medics heal and revive, Engineers build and repair, Operative put on disguises and hack, and Soldiers like to blow things up. Further along in the skill trees more powerful upgrades unlock, giving Engineers better speed for building turrets and mines and increasing the frag grenade blasts of Soldiers. Between the skills, primary and secondary weapons and outfits, there's a lot to acquire and customize while leveling up, which should ideally help maintain Brink's appeal in the months after launch.

Anyone who likes the Spy from Team Fortress or the Infiltrator from Quake Wars will likely gravitate toward the Operative. When this class makes a kill, it can grab a disguise from the body and take on the appearance of the opposing team. There's no backstab mechanic in Brink, but there is a melee attack. If you manage to put on a disguise and sneak into the enemy ranks, or better yet find an isolated target, you can then smash them with your gun, knock them over and unload a few shots for a quick kill. Then you scoop up a disguise from the body without giving anything away.

Of course I made that sound a lot easier than it actually is. As tends to happen in team games where someone can stealth, the opposing team is going to be wary of those suspiciously hovering around behind the front lines of battle waiting for someone to turn their back. You have to be smart about maneuvering around. Keep in mind that there are multiple stages of death in Brink too. If you get shot enough you'll keel over but, instead of dying, exist in a near-death state where you can either wait for a medic or for the respawn timer to count down. To steal a disguise, your enemy will need to be fully dead, which means you should shoot or melee the enemy on the ground until he stops twitching. You still need to wait a few seconds after initiating the disguise command for it to actually take effect, so trying to do this on bodies out in the open isn't going to work consistently.

http://pcmedia.ign.com/pc/image/article/116/1162155/brink-20110415032106966-000.jpg

Disguising can be used for more than just making kills. It's also useful for walking around unnoticed on your way to capture objectives as well as causing chaos on an enemy team when they realize there's an imposter in their ranks, making them susceptible to a coordinated push by your team. Again, communication is a key to success.

Often on a map you'll find yourself with the option of pursing multiple objectives. The primary one might be to escort a wheeled machine to a certain spot, but in the meantime you can find ways to capture command posts or open side doors or construct barricades, meaning the fight isn't always limited to one specific area. Splash Damage makes travel between all these points of interest faster with its contextual movement system where, by holding a button, your character will rapidly vault and climb while running to maintain speed, which seems especially useful to avoid getting stuck on the wrong side of a ramp's railing or accessing less exposed walkways to move around the map without absorbing too many bullets.

This is just one of the many ways to play in Splash Damage's game, which hopefully lives up to the studio's pedigree when it's released early next month.

TheFreak75
04-27-2011, 09:54 AM
Can't wait for it!!!!! Looks like it's gonna be good, real good. It also has that BF2 fell to it (TEAMWORK)

Raider
04-27-2011, 10:00 AM
Hey Daylight, I think the only reason why the teammate spawn is needed in BC2 is because of the epic size of the maps. I'm sure Brinks maps will be nowhere near the size of BC2's, thus not making it as much of a necessity as it is with huge maps. I think Black Ops matches would be over in a matter of a few short minutes if they could spawn on each other.

Retro
04-27-2011, 10:05 AM
Lots of talk about developing for the consoles and pc.

[yt:1qkj7unw]NUhLigIvjWo[/yt:1qkj7unw]

[yt:1qkj7unw]Lep6Q8I-BPI[/yt:1qkj7unw]

Retro
04-27-2011, 10:17 AM
[yt:2x990eyb]XGrCR3VIzrw[/yt:2x990eyb]

Retro
04-27-2011, 10:26 AM
http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-00-44-98/8171.HereComeTheFuzz.jpg

Splash Damage made a bold move when it announced an early release for Brink, essentially boasting to the world that the game needs no more more primp or polish. We spoke with Art Director Olivier Leonardi about original IP, the importance of narrative, and the reason behind the recent release update.

Game Informer: How has the experience been working on Splash Damageís first original IP?

Olivier Leonardi: It has been very, very intense. But also very good because you have carte blanche on everything. When I joined the company in 2008 there was the start of the story, and the setting, and the floating island. It was all very inspirational for me. I felt that I could do anything that I wanted. Previously I worked at Ubisoft, and there was legacy there and you have to pay homage to what came before you. And here there was this freedom. Brink has really pushed for very unique features and we really want it to be a game changer, with the SMART and all the game modes and the deep character customization. So we had a lot to do. There was always a lot to do.

GI: Speaking about character customization, how did the team decide on this exaggerated, almost caricature-like presentation for the game?

Leonardi: We summarize it by saying that it is exaggerated reality. We take reality and push it one step further in terms of proportions and details and fabrics on the outfits. And the way we treat facial features as well. The main goal was to establish this very unique visual signature for the game. We are a small company, and we are launching a new IP, and basically we wanted the first screenshot from Brink to show that it was very unique and so that people would follow it just because it was different. We also use quite a bit of color, which is fighting against the browness of first person shooters. Not all shooters have to be brown characters on brown backgrounds. They can have blue skies.

GI: Emphasis has been firmly placed on action and multiplayer in Brinkís trailers and developer diaries so far. How important is the narrative to play?

Leonardi: It is very much important! If you play the game offline because you want nothing to do with other players, you can focus on the story and the background. There are many details that tell you the story of the place and how it started as this self-sustaining artificial island that turned to hell for one part of the population that joined after the flooding and were treated as refugees and placed in slums. And that is why you have the conflict. There is a very big focus on the story as well. It is true we have focused on the gameplay in our communication, but that is because there is so much to talk about.

GI: Do you feel that the SMART system (Smooth Movement Across Random Terrain) has changed the nature of competitive play?

Leonardi: I hope it helps, and we always say that you donít have to use it. You can actually achieve everything you do with SMART with the classic sprint plus jump plus crouch. So it isnít an automated system that you have to use in the game. But for those people who arenít trained as much in multiplayer shooters and have to focus more on aiming, we have them moving so they can focus. It is in a way changing how people play shooters. And so many people are pleased that they arenít blocked by a table. There is no reason you should have your movement limited by these sorts of objects.

GI: How do you balance cooperation and competition in team-based missions? Basically, how do you ensure that individuals are working together instead of all attempting to grab at the objectives that will earn them the most XP?

Leonardi: If you are not into the pure, competitive, ďI need to be king of the hill,Ē you can enjoy Brink by doing support roles like Medic and Engineer. Those are the best roles if you donít want to be very aggressive. But we try to push people to really play together as a team. So all the objectives are based on one guy going for the objective, and all the other guys are going to have to support him. So the way the mission system is done is that every time someone takes a mission, it updates the objective wheel, so it pushes you to help people already doing something. You will get XP for protecting, and it all helps everyone have a better game experience.

GI: Communication is imperative, then. Is it still possible to fulfill those objectives if your team isnít properly communicating?

Leonardi: Yes, we allow the VoIP for your friends only. So you donít have all the griefing. You wonít hear the enemy talking. So you can push that coordination. But I think that we have provided enough visual and audio information to know who needs to be revived, and who is out of ammo, and who is working on an objective. There are so many cues that give you information on what is happening on the battlefield at any given time.

GI: Have any classes proven to be a favorite so far?

Leonardi: Yes, I was naming the Medic. People who donít want to fight they choose Medic and throw syringes and buff health bars. And as you progress as a Medic you have new abilities like boosting their metabolism or their strength or their speed. You have revive grenades that have a cloud of healing product, and eventually you can revive yourself, so you could even play without firing a single shot and top off the boards. We give so much XP for helping other people on the battlefield.

And your XP is not class-based. It is session-based. So at the end of the match you get XP that will unlock abilities or new outfits, and you choose to assign those XP to characters. You can have up to ten characters and they can evolve in different directions. So one guy can be more of a Medic, and the other guy can be an Engineer and play with turrets and mines. XP is shared between all four classes.

GI: Itís not often that a gameís release date is pushed forward, and it seems a sign of confidence that Brink doesnít need any more polish. What was the reason behind the updated release?

Leonardi: The reason is that yes, the game is ready. We had just been tweaking the balance of the weapons and the maps. But another reason is that the release windows are so close to each other with L.A. Noire. So you take your chances. It was ready to go so why not release it earlier? It was a good move from Bethesda.

GI: Does Splash Damage have plans for post-launch DLC or support?

Leonardi: Yes, Brink is not a one shot game. There is continuity and we will feed the player new content for sure.

Borlaxx
04-27-2011, 10:50 AM
GI: Communication is imperative, then. Is it still possible to fulfill those objectives if your team isnít properly communicating?

Leonardi: Yes, we allow the VoIP for your friends only. So you donít have all the griefing. You wonít hear the enemy talking.
EPIC WIN!!!!


GI: Have any classes proven to be a favorite so far?

Leonardi: Yes, I was naming the Medic. People who donít want to fight they choose Medic and throw syringes and buff health bars. And as you progress as a Medic you have new abilities like boosting their metabolism or their strength or their speed. You have revive grenades that have a cloud of healing product, and eventually you can revive yourself, so you could even play without firing a single shot and top off the boards. We give so much XP for helping other people on the battlefield.
EPIC WIN #2!!!!! I love playing as a medic in games and being a support person. While I will level up other classes, medic will be my focus, and if our team needs a medic, count me in.

Psalm
04-27-2011, 11:05 AM
So, the release date got moved up?...when is it now?

TheFreak75
04-27-2011, 11:08 AM
May 10.

DayliteMag
04-27-2011, 02:07 PM
Hey Daylight, I think the only reason why the teammate spawn is needed in BC2 is because of the epic size of the maps. I'm sure Brinks maps will be nowhere near the size of BC2's, thus not making it as much of a necessity as it is with huge maps. I think Black Ops matches would be over in a matter of a few short minutes if they could spawn on each other.

Yeah, I hear ya. I guess we will just have to wait and see.

One of the comments in the Brink description says that you should run Medic and follow around a Recon (or whatever they call them) and revive them. Well, that's all very well and good, until the Medic gets killed...which in my case is once every 15-30 seconds. How the hell am I supposed to get back to the guy I was shadowing if I can't spawn on him? This was the problem with Homefront. You would be trying to do some teamwork, but as soon as you get killed all bets are off b/c you can never get back to your squad without getting killed along the way...or distracted by another objective that needs support. I'm still willing to give it a try and think the story/concept sounds compelling. I also like the fact that XP seems to transfer from SP to MP etc.

Retro
04-27-2011, 02:16 PM
Hey Daylight, I think the only reason why the teammate spawn is needed in BC2 is because of the epic size of the maps. I'm sure Brinks maps will be nowhere near the size of BC2's, thus not making it as much of a necessity as it is with huge maps. I think Black Ops matches would be over in a matter of a few short minutes if they could spawn on each other.

Yeah, I hear ya. I guess we will just have to wait and see.

One of the comments in the Brink description says that you should run Medic and follow around a Recon (or whatever they call them) and revive them. Well, that's all very well and good, until the Medic gets killed...which in my case is once every 15-30 seconds. How the hell am I supposed to get back to the guy I was shadowing if I can't spawn on him? This was the problem with Homefront. You would be trying to do some teamwork, but as soon as you get killed all bets are off b/c you can never get back to your squad without getting killed along the way...or distracted by another objective that needs support. I'm still willing to give it a try and think the story/concept sounds compelling. I also like the fact that XP seems to transfer from SP to MP etc.
Medics can revive themselves.

TrojanTeacher
04-27-2011, 02:23 PM
Okay, glad I pre-ordered this game. I hadn't even looked at it until about 1 month ago and I'm glad I decided to click on this link. Thanks for all the research guys!

Retro
04-27-2011, 08:17 PM
[yt:3n7vdkdn]dPPZqwqJWaM&feature=feedu[/yt:3n7vdkdn]

CELockwood
04-27-2011, 08:49 PM
Medics can revive themselves.

Nice! I should really rack up the points.

Daylight hit the nail on the head about HF, though. That was my biggest complaint (lack of squad).

Still watching this one though. Probably not a day 1, but if the MP reviews are good, I'll be in quick.

Borlaxx
04-28-2011, 07:14 AM
I got a gamestop gift card yesterday from work for Administrative Assistants day. I hope to beat Castlevania before Brink comes out and trade it in, and probably Homefront (if the PSN community for that game was close to dead before the PSN went down, it will likely be a total ghost town once it comes back up), which together should give me enough of a new game. Money is tight right now, so I can only get one. Question is, do I get this or L.A. Noir? I am leaning towards Brink, as L.A. Noir doesn't have online and my experience playing it will be the same no matter when I pick it up.

Retro
04-28-2011, 08:07 AM
I got a gamestop gift card yesterday from work for Administrative Assistants day. I hope to beat Castlevania before Brink comes out and trade it in, and probably Homefront (if the PSN community for that game was close to dead before the PSN went down, it will likely be a total ghost town once it comes back up), which together should give me enough of a new game. Money is tight right now, so I can only get one. Question is, do I get this or L.A. Noir? I am leaning towards Brink, as L.A. Noir doesn't have online and my experience playing it will be the same no matter when I pick it up.
I'b buy Brink and rent LA Noire if your only getting one, just because of the online. Though I have no idea how long LA Noire is.

Borlaxx
04-28-2011, 08:30 AM
I got a gamestop gift card yesterday from work for Administrative Assistants day. I hope to beat Castlevania before Brink comes out and trade it in, and probably Homefront (if the PSN community for that game was close to dead before the PSN went down, it will likely be a total ghost town once it comes back up), which together should give me enough of a new game. Money is tight right now, so I can only get one. Question is, do I get this or L.A. Noir? I am leaning towards Brink, as L.A. Noir doesn't have online and my experience playing it will be the same no matter when I pick it up.
I'b buy Brink and rent LA Noire if your only getting one, just because of the online. Though I have no idea how long LA Noire is.
Unfortunately, not a lot of options to rent where I live. All the Blockbuster stores have closed, and I am not a member of Gamefly or a similar service.

dinsdale1978
04-28-2011, 09:09 AM
I got a gamestop gift card yesterday from work for Administrative Assistants day. I hope to beat Castlevania before Brink comes out and trade it in, and probably Homefront (if the PSN community for that game was close to dead before the PSN went down, it will likely be a total ghost town once it comes back up), which together should give me enough of a new game. Money is tight right now, so I can only get one. Question is, do I get this or L.A. Noir? I am leaning towards Brink, as L.A. Noir doesn't have online and my experience playing it will be the same no matter when I pick it up.
I'b buy Brink and rent LA Noire if your only getting one, just because of the online. Though I have no idea how long LA Noire is.
Unfortunately, not a lot of options to rent where I live. All the Blockbuster stores have closed, and I am not a member of Gamefly or a similar service.

Blockbuster has an online rental service now. Keep an eye out for those red box DVD rentals as well. They are slowly adding games.

dinsdale1978
04-28-2011, 09:59 AM
[yt:e4pk0799]Odefa3EgTpM[/yt:e4pk0799]

More videos. Let's hope the PSN comes back by the release.

Retro
04-28-2011, 10:05 AM
More videos. Let's hope the PSN comes back by the release.
Hopefully the rumors are true and it's up by next Wednesday, that will give about a week to make sure the network can handle the traffic and iron out any problems.

I'm trying to keep my hopes for this game in check, but it's getting hard not to get excited for it.

Retro
05-03-2011, 07:43 PM
[yt:38letltx]LLbh5rbUUH8&feature=feedu[/yt:38letltx]

TheFreak75
05-04-2011, 09:15 AM
I'M SOO EXCITED ABOUT THIS GAME!!!! the only thing that sucks about it is that we won't be able to take tags !!!!!

Tracer-M_D_C
05-04-2011, 09:26 AM
I'M SOO EXCITED ABOUT THIS GAME!!!! the only thing that sucks about it is that we won't be able to take tags !!!!!
I'm pumped too, hopes are high!

Retro
05-04-2011, 09:34 AM
I think I've allowed myself to get my hopes up too much. I swore I would never do it again after MW2 & BlOps. Sadly I'm counting down the seconds until launch day. If it meets half my expectations it will be a win, because my expectations are very high for this one.

Retro
05-04-2011, 10:44 AM
[yt:1ob0opkf]dIIK3uag8KA[/yt:1ob0opkf]

Tracer-M_D_C
05-04-2011, 10:57 AM
Nice...
I like that the operatives have to disguise off a dead enemy.

Retro
05-04-2011, 11:01 AM
Nice...
I like that the operatives have to disguise off a dead enemy.
I like it too though I was a little worried that it be an exploit. In one of the other vids though the the dev explains that it's not that easy to actually steal a disguise as you need some time and have to make sure no one see's you doing it.

dinsdale1978
05-04-2011, 11:08 AM
Nice...
I like that the operatives have to disguise off a dead enemy.
I like it too though I was a little worried that it be an exploit. In one of the other vids though the the dev explains that it's not that easy to actually steal a disguise as you need some time and have to make sure no one see's you doing it.

Plus once you do any action your disguise is gone. So it would be a nice recon unit that didn't do anything at first.

Retro
05-04-2011, 11:11 AM
So far it seems all the classes are balanced well with counters available to every ability. If this game lives up to what has been shown ...damn! Fingers crossed. :pray:

Psalm
05-04-2011, 11:12 AM
This is really sounding good...the action looked kinda clunky though.

Borlaxx
05-04-2011, 11:13 AM
Nice...
I like that the operatives have to disguise off a dead enemy.
I like it too though I was a little worried that it be an exploit. In one of the other vids though the the dev explains that it's not that easy to actually steal a disguise as you need some time and have to make sure no one see's you doing it.

Plus once you do any action your disguise is gone. So it would be a nice recon unit that didn't do anything at first.
Certainty better balanced than the infiltrator class in KZ3 where you don't need to kill someone first and can kill people with melee attacks without the disguise falling.

Borlaxx
05-04-2011, 11:14 AM
This is really sounding good...the action looked kinda clunky though.
LOL! Haven't you been playing Homefront?!?

Psalm
05-04-2011, 11:18 AM
This is really sounding good...the action looked kinda clunky though.
LOL! Haven't you been playing Homefront?!?
well...not in 2 weeks. ;)
This seems a bit more like KZ3 than HF

Toxic Avenger72
05-04-2011, 11:26 AM
I hope this game is awesome. Here are the list of achievements/trophies (http://www.splashdamage.com/content/brink-achievements-and-trophies-revealed).

TrojanTeacher
05-04-2011, 12:09 PM
[yt:zcz5cqjx]dIIK3uag8KA[/yt:zcz5cqjx]

The escort objectives seem awesome.

dinsdale1978
05-05-2011, 09:44 AM
http://playstationlifestyle.net/2011/05/05/take-your-pick-from-these-latest-brink-ability-screenshots/?utm_source=twitterfeed&utm_medium=twitter

Some nice screenshots of abilities info.

Lazarus Grenade = Revive multiple fallen comrades at once.
Control Turret = Take remote control of your turret.
Downed fire = Second Chance with delay and less health than when you are normally incapacitated.

I really like how they are trying new things but keeping things in balance.

05-05-2011, 09:48 AM
So, is the downed fire like second/last chance from Call of Duty? Because I can't stand that cheap crap.

dinsdale1978
05-05-2011, 09:49 AM
So, is the downed fire like second/last chance from Call of Duty? Because I can't stand that cheap crap.


It seems that way. I think when you die it is like KZ3. You can be rezzed but you can't shoot. With this ability applied you can shoot.

Borlaxx
05-05-2011, 09:51 AM
So, is the downed fire like second/last chance from Call of Duty? Because I can't stand that cheap crap.


Downed fire = Second Chance with delay and less health than when you are normally incapacitated.
I could be wrong, but I believe this game is like Killzone 3 where when you die you have a few moments where you can be revived by a medic before respawning. This make it sound like this ability gives you the ability to fire while in this injured state, but you have less health than if you where just sitting there waiting to be revived so people can kill you faster, and there is a delay so you can't start firing as soon as you are dropped. Sounds like great balancing to me.

TrojanTeacher
05-05-2011, 10:01 AM
No firing once down = WIN!

dinsdale1978
05-05-2011, 10:09 AM
[yt:3txsjifg]oz4quIKM1CQ[/yt:3txsjifg]

Retro
05-05-2011, 12:00 PM
It's PC specific but speaks about game design in general.



Bringing Brink to Life: A Q&A
Check out amazing design work and get an insider's view of the creation of Brink's glorious world from art director Olivier Leonardi.

Brink is finally, to coin a pun, on the brink of release. It's been a long road for Splash Damage, the development studio behind the game. For Olivier Leonardi, art director, the final few months have proven the trickiest. In this insightful interview, Leonardi discusses the process of creating the game's engine and art direction, the changes and hurdles he faced and the future of game graphics.


--------------------------------------------------------------------------------


IGN: Take us through a typical day of yours during the final months of development. What is 'crunch' like for the art department?

Olivier Leonardi: This period is pretty intense for anyone involved in the production and the art department is no exception. It's truly the most challenging part of a game's production - you have to maintain high quality visuals while you're optimizing every asset to get the best possible framerate or fit everything into memory. We are shipping on three different platforms and each one has its own unique properties, so the art department has to make sure it works. Luckily our programming department designed the game engine to be platform agnostic and we never had to go through major changes to suit any specific platform, just minor fixes. For an online multiplayer shooter like Brink, performance is key, and this is the main goal for everyone during those final months.

For me it's about regular reviews, where we gather in a room with the leads and the artists in charge of the work and assess quality and performance impact. I do ad-hoc reviews as well, where I just run the game locally to spot any updates or modifications. It's crucial for me to give feedback as soon as possible to keep turnaround times as short as I can.

IGN: How much control do you have over last minute graphical refinements / additions? How far into development were the art assets locked into place?

Olivier Leonardi: Pretty much everything is locked at Beta. Last minute graphical refinements are more about tweaking lighting, post processing, and gamma levels among other things all being low risk in terms of impacting the game's performance.

IGN: Everyone asks about sources of inspiration Ė but with Brink, how conscious were you to avoid being obvious about it?

Olivier Leonardi: I know by reading a lot of forum threads and articles that Brink's visual style created much debate regarding what game it was inspired by and people still want to find answers for that! But the truth is we didn't get our inspiration from other games. Of course we all play loads of games and there's a few that have gone the stylized route, but we never considered pulling in elements from those as it's all stuff that has already been done. It was a huge challenge considering the amount of games that have been released before Brink and a lot of them are awesome looking games, but one of our biggest goals was to make Brink stand out and look like nothing that's come before.

http://pcmedia.ign.com/pc/image/article/116/1166158/brink-20110504072159891-000.jpg
Aiming for style as much as realism has worked out well for Brink.

IGN: Is there a benefit to being stylish over photorealistic? Do gamers want one over the other these days?

Olivier Leonardi: I think it shouldn't be approached in those terms. It's more a matter of establishing a unique visual identity than having to choose between the two. I think we should use the term movie realism as opposed to photorealism as it relies more on something you've seen in a cinema or on a TV screen than static images. The game industry is still in this race to catch-up with this specific medium, slowly bridging the gap with movies in terms of visual and audio experience, and therefore giving us more freedom to choose a specific visual and audio treatment that will make our games stand out from the crowd.

With Brink we've chosen this exaggerated reality stylization over more "niche" art styles like full cell shaded rendering, because we knew it had to appeal to a broad audience and still keep its uniqueness. A unique style is extremely important to recruit an audience as it's the thing people will discuss in the months before you release any actual gameplay footage and it creates a nice buzz around your game. The distinction between photorealistic and stylized becomes less relevant.

IGN: What was your reaction to the latest NVIDIA graphics showcase? Is the industry still chasing a dragon we can never catch?

Olivier Leonardi: We'll catch that dragon eventually. The cinema industry is in the same boat and technology is cleverly used in that medium to bring more realism, more immersion and more credibility.

http://pcmedia.ign.com/pc/image/article/116/1166158/brink-20110504072058065-000.jpg
Use of subtle lighting and gamma adjustment creates evocative environments.


The game industry needs to follow a route of its own, which shouldn't be just about pursuing photorealism. Technology has to serve the art, supporting immersion and interactivity. The latest NVIDIA showcase is really promising because it tells us, "This is how close we can get to reality. Now do something completely different with it." Each new technology breakthrough gives us new tools to create a better and more immersive game experience. Game art should follow the same process; extreme realism should be used if it fits the game's main theme. There are way more things to do than to just mimic reality.

In 1896, The Lumiere brothers were touring the world with their new invention called 'Cinematographe'. A man, Georges Melies, saw in it incredible new ways of telling stories, and he was the first one to understand the power of this new medium. He produced amazing movies using time-lapse, multiple expositions, special effects, manipulating and twisting reality, while the Lumiere brothers where happy filming "The arrival of a train at La Ciotat".

IGN: Brink opts for colour over muted tones. What's the thought process when setting an overall aesthetic choice like that?

Olivier Leonardi: It is time to put colours back in first person shooters. Of course, by the time you finish making this kind of bold statement there are other people that might release games doing the same thing! Yes, it's true, I wanted to fight gloominess and blandness as I truly think we had enough of that, but I wanted it to fit within Brink's context. The Ark is a floating island sitting in the middle of the Pacific Ocean. The place is flooded with light, the ocean around acts like a giant mirror adding even more light, and this light then bounces everywhere, making bright colours bleed. This process adds a lot of saturation to our sunny maps, but we have a lot of variation in terms of weather conditions and time of day. Some maps are played at night, while others are played as a storm is approaching. We definitely use very different colour palettes in our maps. So it's not just a stylistic effect.

IGN: What design elements were cut? Can you give us a taste of various design ideas that didn't make it?

Olivier Leonardi: We've got a lot of architectural concepts and map ideas that didn't make it into the final game simply because they wouldn't fit the game's level design and gameplay mechanics. For example, we had idea for an underwater level where you would dive and mess with the island's ballast systems and make an entire island sink, but this was introducing a whole new set of rules and was way too far from the core experience. Other concepts involving sea scooters, goo guns and sewer waterslides were dropped for the same reasons. That said, all of those were very early design ideas; we had a very streamlined approach during production so we had minimal waste.

http://pcmedia.ign.com/pc/image/article/116/1166158/brink-20110504071757995-000.jpg
In an effort to stand out from other shooters, Brink pulls together its own unique take on weapons and vehicles.


IGN: Matching in-game design with conceptual art is almost always a struggle; how closely do you feel Brink sits to the source?

Olivier Leonardi: We have a very collaborative and iterative process here at Splash Damage. The artists and level designers work closely together so we stay extremely true to the source. We use block-out models that are generated by artists and then tested by level designers in their game maps so we get a sense of size and functionality. This process works for maps as well. Our concept artists paint over detailed level design block outs to get a sense of how environment artists can use existing geometry without compromising gameplay. Not breaking the map layout is extremely important for a game like Brink where the multiplayer part is a major component.

IGN: Character customization plays a key part of the design process Ė but there are always limited items and options, so players can end up looking a bit samey. How has Brink addressed this?

Olivier Leonardi: This is a very interesting aspect of Brink's development as we had to deal with two challenges: offer enough variety in our customization system and avoid the art style being diluted by creating dozens of clothing items. We could have been creating series of jackets and pants but the risk is that jacket number 15 and 16 could rapidly end up looking the same and start damaging the strong art style we wanted to maintain in Brink. Instead, we stuck our heads together with Laurel Austin, our Senior Concept Artist, and Tim Appleby, our Lead Character Artist, and discussed which character archetypes would be visually interesting as well as appealing to our audience.

From this discussion I wrote a quick bio for 20 different characters describing their backgrounds, their habits and why they would wear these specific clothing items. The result is visually striking and totally supports the art style. Thanks to the powerful customization system we developed, we were able to mix and match every single item of clothing with our three different body types. With each item offering about 10 different colour themes, our system allows millions of combinations and players will be able to build a very unique looking character without compromising the style of the game.

dinsdale1978
05-09-2011, 08:22 AM
[yt:1okjugzk]vdGONWzqV7w[/yt:1okjugzk]

Some early gameplay. I am excited. I think once we get some strategies this game will be quite fun.

Borlaxx
05-09-2011, 08:39 AM
I was going to get this game tomorrow. With the PSN still down, I think I am going to wait. I have two fears.

1) Since everything is tied together in terms of single player and online, I worry that I may not even be able to play single player without the PSN being up. The game may require a connection to the PSN and the game servers in order to store ranking and statistic information. Would really suck to not even be able to play the SP with the PSN down. However, this may not be the case. I will see what others say.

2) I worry the PSN may never come back up, may not come back up for weeks, may go back down when hacked again, or may be a gimped version of the prior PSN with far fewer players. If any of those things happen, I will likely be selling my PS3 to get a 360, and I don't want to buy this game twice.

I guess I will see what other MPs, especially PS3 MPs, say about it. Sadly, probably not going to be a first day purchase like I had planned. I am sure this developer and others must be really pissed at Sony right now.

rottsko
05-09-2011, 08:40 AM
i changed my pre-order from ps3 to xbox. had no choice...

Psalm
05-09-2011, 08:41 AM
Brink comes out ont he 10th...still no PSN....not cool.

Borlaxx
05-09-2011, 08:46 AM
Brink comes out ont he 10th...still no PSN....not cool.
Very not cool. I have to wonder how many thousands of pre-orders for the PS3 version have been canceled or changed to the 360 version. At this point, I worry that when the PSN comes back up, this game is going to be a ghost town in comparison to what it would have been. Hell, I worry online gaming in general on the PS3 is going to be dead for a long time.

TheFreak75
05-09-2011, 08:50 AM
Brink comes out ont he 10th...still no PSN....not cool.
Very not cool. I have to wonder how many thousands of pre-orders for the PS3 version have been canceled or changed to the 360 version. At this point, I worry that when the PSN comes back up, this game is going to be a ghost town in comparison to what it would have been. Hell, I worry online gaming in general on the PS3 is going to be dead for a long time.
Now Sony is saying that PSN will come back on the 31st of May...... let's see how long it lasts up and running! Freaking hackers ruining it for everybody.

Borlaxx
05-09-2011, 08:51 AM
Brink comes out ont he 10th...still no PSN....not cool.
Very not cool. I have to wonder how many thousands of pre-orders for the PS3 version have been canceled or changed to the 360 version. At this point, I worry that when the PSN comes back up, this game is going to be a ghost town in comparison to what it would have been. Hell, I worry online gaming in general on the PS3 is going to be dead for a long time.
Now Sony is saying that PSN will come back on the 31st of May...... let's see how long it lasts up and running! Freaking hackers ruining it for everybody.
Where did you read the 31st? That is lame as hell. Guess I will be getting L.A. Noir instead.

TheFreak75
05-09-2011, 08:55 AM
They have the story on IGN and GAMEPOST.

TheFreak75
05-09-2011, 08:56 AM
The PlayStation network has been down since April 20, and despite claims from Sony that the service would be partially operational by now, it's still down. And could be for some time, if a report in Bloomberg is correct.

"Sony is uncertain when it can resume the services," Tokyo-based Sony spokesperson Shigenori Yoshida is quoted as saying in the report, before letting slip a new return date, "The company is in the process of adopting an improved security system and its plan to restart the services fully by May 31 is unchanged."

Sony's most recent update on the Playstation blog said that the PSN was currently in the "final stages of internal testing." But if the new date of May 31 is to be believed, PSN-users will have been wandering the online gaming wilderness for 40 days and 40 nights upon its return.

Borlaxx
05-09-2011, 09:02 AM
The PlayStation network has been down since April 20, and despite claims from Sony that the service would be partially operational by now, it's still down. And could be for some time, if a report in Bloomberg is correct.

"Sony is uncertain when it can resume the services," Tokyo-based Sony spokesperson Shigenori Yoshida is quoted as saying in the report, before letting slip a new return date, "The company is in the process of adopting an improved security system and its plan to restart the services fully by May 31 is unchanged."

Sony's most recent update on the Playstation blog said that the PSN was currently in the "final stages of internal testing." But if the new date of May 31 is to be believed, PSN-users will have been wandering the online gaming wilderness for 40 days and 40 nights upon its return.
I think (hope) that this headline is misleading due to the quote being misinterpreted.

The quote says they hope to have ALLservices up and running by the 31st. Previously, someone with Sony said that gaming and most features will be up sooner, but the store will probably not be available until the 31st. I am hoping the quote these assumptions are being made on is really just restating this time frame for ALL services, and that gaming will be available before then as previously stated.

Here is the link to the Gamespot article: http://www.gamespot.com/news/6312524.ht ... Btitle%3B1 (http://www.gamespot.com/news/6312524.html?tag=updates%3Beditor%3Ball%3Btitle%3B 1)

dinsdale1978
05-09-2011, 09:03 AM
I think the May 31st date is for "fully restored" but they may push the basic stuff first.

I still am changing my preorder to Xbox360. As much as I love my PS3, I have reservations about the stability of the network for the near future.

Toxic Avenger72
05-09-2011, 09:47 AM
Amazon has reduced their price to $54.99US. :-? The pre-order offer for $10 credit and Psycho pack is still available.

Lookng forward to this game! :party:

rottsko
05-09-2011, 09:57 AM
that's where i preordered mine. can't wait. i'll have to add everyone on MP to my xbox. i haven't done that yet.

Borlaxx
05-09-2011, 10:13 AM
I created a forum for this game. I will wait on setting up subforums and organizing topics until there appears to be a need. Wasted time doing that for HF for no reason.

Toxic Avenger72
05-09-2011, 10:14 AM
that's where i preordered mine. can't wait. i'll have to add everyone on MP to my xbox. i haven't done that yet.

Just sent you a FR.

rottsko
05-09-2011, 10:15 AM
got it

Retro
05-09-2011, 12:44 PM
Oh BABY!

[yt:1hclm6uh]NrqhykRsKVI[/yt:1hclm6uh]

unerds
05-09-2011, 12:51 PM
Oh BABY!

[yt:1bp96oo3]NrqhykRsKVI[/yt:1bp96oo3]


THAT.LOOKS.F.ING.AWESOME.
Now, I love the motion controls AND especially the MPeeps that i game with right now on BlOps Wii... but between that and BC2... i'd jump ship in the blink of an eye to get in on some of that action... if only it wouldn't cost me some $400 to make that happen.

I'm green w/ envy right now folks. GREEN.

LOL
lucky bastards!

Retro
05-09-2011, 12:56 PM
I stopped by my local Gamestop this morning where a friend is the manager. As soon as he saw me he waved me to go back to the storage room and then handed me a copy of the game :x . I held it close, before having to had it back. =((

I told I'd see him right at 10am tomorrow when the store opens, he said he would be getting in around 9am if I wanted to get up early!

DayliteMag
05-09-2011, 01:03 PM
I told I'd see him right at 10am tomorrow when the store opens, he said he would be getting in around 9am if I wanted to get up early!

Well, here I go again, damn it! I should have the game in hand and be playing by tomorrow around 2PM EST.

Retro
05-09-2011, 01:04 PM
I told I'd see him right at 10am tomorrow when the store opens, he said he would be getting in around 9am if I wanted to get up early!

Well, here I go again, damn it! I should have the game in hand and be playing by tomorrow around 2PM EST.
Oh sir, new releases are like crack to you! ;)

Retro
05-09-2011, 01:14 PM
Cool read about Brink & Spash Damage.

http://ps3.ign.com/articles/116/1165973p1.html

Retro
05-09-2011, 07:16 PM
http://bethblog.com/index.php/2011/05/09/brink-community-tournament-recap/

Brink Tournament recap.

Retro
05-09-2011, 07:18 PM
G4's guide to Brink.

http://www.g4tv.com/thefeed/blog/post/712467/brink-guide/

Retro
05-09-2011, 07:21 PM
Brink first look from MSNBC

http://www.msnbc.msn.com/id/21134540/vp/42937012#42937012

TrojanTeacher
05-09-2011, 07:21 PM
I've noticed something, I have yet to see one weapon get used with Iron Sights. Is there no aiming down sights? If not, then I doubt there will be a hard core mode, right?

Retro
05-09-2011, 07:29 PM
I've noticed something, I have yet to see one weapon get used with Iron Sights. Is there no aiming down sights? If not, then I doubt there will be a hard core mode, right?
There are iron sights. I believe there is no hard core mode.

Retro
05-09-2011, 07:42 PM
Strategy Links, it's an article from the guy who wrote the strategy guides from Prima.

Part 1. http://bethblog.com/index.php/2011/05/06/on-the-brink-pt-1-campaign-and-freeplay-overview/

Part 2. http://bethblog.com/index.php/2011/05/09/on-the-brink-part-2-togs-of-war/

dinsdale1978
05-10-2011, 08:42 AM
http://www.justin.tv/JaiEazy#/w/1187140720

Live streaming if you want to see some actual gameplay.

dinsdale1978
05-10-2011, 08:48 AM
I just saw the control setup menu and there are names like:

Duty Calls
Zone of Killing
Green Space Marine
Field of Battle

I love that they don't take it too serious.

xMisFitToyx
05-10-2011, 08:59 AM
http://www.justin.tv/JaiEazy#/w/1187140720

Live streaming if you want to see some actual gameplay.


I watched a little of this.....you really have to unload on the enemy to kill them.............

dinsdale1978
05-10-2011, 09:01 AM
http://www.justin.tv/JaiEazy#/w/1187140720

Live streaming if you want to see some actual gameplay.


I watched a little of this.....you really have to unload on the enemy to kill them.............


Yeah it's a bit like Killzone 3 or Gears of War. It looks very nice to me. Maybe I am starting to feel too ill to work today... :))

DayliteMag
05-10-2011, 09:30 AM
http://www.justin.tv/JaiEazy#/w/1187140720

Live streaming if you want to see some actual gameplay.

This is pretty cool - never seen it before. Too bad the guy playing/commentating is a foul mouthed moron. I would love to see something similar, but posted by someone who has an IQ above 18.6.

I wasn't overly impressed by what I saw on his screen.

Borlaxx
05-10-2011, 09:33 AM
http://www.justin.tv/JaiEazy#/w/1187140720

Live streaming if you want to see some actual gameplay.

This is pretty cool - never seen it before. Too bad the guy playing/commentating is a foul mouthed moron. I would love to see something similar, but posted by someone who has an IQ above 18.6.

I wasn't overly impressed by what I saw on his screen.
I can't watch streaming video at work, so if anyone finds a youtube video of gameplay (not a dev video) please let me know.

dinsdale1978
05-10-2011, 09:41 AM
http://www.justin.tv/JaiEazy#/w/1187140720

Live streaming if you want to see some actual gameplay.

This is pretty cool - never seen it before. Too bad the guy playing/commentating is a foul mouthed moron. I would love to see something similar, but posted by someone who has an IQ above 18.6.

I wasn't overly impressed by what I saw on his screen.

Yeah he's annoying. But you can start to see how the game plays. I am really getting a KZ3 vibe from this.

Psalm
05-10-2011, 10:04 AM
That live stream is a lag fest...he has some bad lag in the game.

dinsdale1978
05-10-2011, 10:14 AM
That live stream is a lag fest...he has some bad lag in the game.

Expected on day one, and I must say I had some hella lag last night on BC2.

bigdaddyj2468
05-11-2011, 11:50 AM
played a little bit last night,when i jumped online the lag made it unplayable, campaign or public match hope they get that fixed and get to paly with some mp's

CELockwood
05-17-2011, 06:07 AM
Anyone listened to the audio logs? They're actually pretty well done, and work well with the back story. It's kind of a shame, I think this game could have had an amazing SP.

Tracer-M_D_C
05-17-2011, 06:59 AM
Anyone listened to the audio logs? They're actually pretty well done, and work well with the back story. It's kind of a shame, I think this game could have had an amazing SP.
I had started to, but not the more recent. You're right, it's a bit clunky to unlock them and then have to go find them and pull them up.
Maybe if the single player had put you in security, and each mission pushed further into resistance territory as you uncovered this information - possibly making you a bit more sympathetic. Fight through to Chen and by this time you have enough information to either be swayed and more understanding of their plight, or complete your task of killing Chen and crushing the rebellion.
Or maybe you are able to infiltrate and are successfully undercover in the resistance...

CELockwood
05-17-2011, 07:04 AM
Anyone listened to the audio logs? They're actually pretty well done, and work well with the back story. It's kind of a shame, I think this game could have had an amazing SP.
I had started to, but not the more recent. You're right, it's a bit clunky to unlock them and then have to go find them and pull them up.
Maybe if the single player had put you in security, and each mission pushed further into resistance territory as you uncovered this information - possibly making you a bit more sympathetic. Fight through to Chen and by this time you have enough information to either be swayed and more understanding of their plight, or complete your task of killing Chen and crushing the rebellion.
Or maybe you are able to infiltrate and are successfully undercover in the resistance...

I agree about the clunkiness. I think it's worthwhile if you've got a whole character's list of logs unlocked, and you can just go through all of them at once.

LiamBriggs90
05-31-2011, 02:29 PM
Apologies if this should be posted somewhere else, but a quick question for the people who play this game, Is it any good?
Im not to sure if i should get it or not for the xbox, im a big fan of FPS (First Person Shooters) and action type games just dont know if this will be my type of game or not.
Suggestions Please!! =)

unerds
05-31-2011, 02:41 PM
check out the reviews thread... many of us have expressed our opinions on BRINK there...
but to answer your question... IT'S GOOD!

Retro
05-31-2011, 02:44 PM
Apologies if this should be posted somewhere else, but a quick question for the people who play this game, Is it any good?
Im not to sure if i should get it or not for the xbox, im a big fan or FPS (First Person Shooters) and action type games just dont know if this will be my type of game or not.
Suggestions Please!! =)
It's very good but it's not a typical FPS. People who like the CoD style of run & gun will probably not find too much to like. But if you like objective based games where team work is a must, this game is fantastic.

LiamBriggs90
05-31-2011, 02:56 PM
Apologies if this should be posted somewhere else, but a quick question for the people who play this game, Is it any good?
Im not to sure if i should get it or not for the xbox, im a big fan or FPS (First Person Shooters) and action type games just dont know if this will be my type of game or not.
Suggestions Please!! =)
It's very good but it's not a typical FPS. People who like the CoD style of run & gun will probably not find too much to like. But if you like objective based games where team work is a must, this game is fantastic.

I think i might have to buy it and see what its like, it sounds and looks great, C.O.D gets a bit boring sometimes maybe this will be much more interesting

Retro
05-31-2011, 03:06 PM
Apologies if this should be posted somewhere else, but a quick question for the people who play this game, Is it any good?
Im not to sure if i should get it or not for the xbox, im a big fan or FPS (First Person Shooters) and action type games just dont know if this will be my type of game or not.
Suggestions Please!! =)
It's very good but it's not a typical FPS. People who like the CoD style of run & gun will probably not find too much to like. But if you like objective based games where team work is a must, this game is fantastic.

I think i might have to buy it and see what its like, it sounds and looks great, C.O.D gets a bit boring sometimes maybe this will be much more interesting
It's a different experiance. I needed something different to get away from Battlefield and CoD type games. This has definitely met and even surpassed my expectations. They had some issues with really bad lag, but it has been fixed with a patch. Because of the lag they are giving away the first DLC bundle for free and it not just some small crappy DLC either. 2 new maps, 5 new abilities, 2 new weapon attachments, 2 new character outfits and a level cap raise.

Toxic Avenger72
05-31-2011, 04:41 PM
Apologies if this should be posted somewhere else, but a quick question for the people who play this game, Is it any good?
Im not to sure if i should get it or not for the xbox, im a big fan or FPS (First Person Shooters) and action type games just dont know if this will be my type of game or not.
Suggestions Please!! =)
It's very good but it's not a typical FPS. People who like the CoD style of run & gun will probably not find too much to like. But if you like objective based games where team work is a must, this game is fantastic.

I think i might have to buy it and see what its like, it sounds and looks great, C.O.D gets a bit boring sometimes maybe this will be much more interesting

If you are not sure, try renting it first. Like Retro said, it is not a typical FPS game. I have it and like it alot. The "professional" reviews are just flat wrong (IMO).

Jackie R
05-31-2011, 06:03 PM
It's not good...

It's GREAT!

http://images2.makefive.com/images/experiences/dining/top-5-breakfast-cereal-charactersicons/tony-the-tiger-7.jpg

LiamBriggs90
06-02-2011, 06:21 AM
Watching a few of the clips of it where you choose your class reminds me of a game i used to play on the PC a few years back called Wolfenstein Enemy Territory, i used to play that a lot online, and that had 4 different classes (soldier, medic, engineer,covert Ops) that was all about team work too, so i think ill definatly enjoy this game!!

Borlaxx
06-02-2011, 06:37 AM
Watching a few of the clips of it where you choose your class reminds me of a game i used to play on the PC a few years back called Wolfenstein Enemy Territory, i used to play that a lot online, and that had 4 different classes (soldier, medic, engineer,covert Ops) that was all about team work too, so i think ill definatly enjoy this game!!
I could be wrong, but I think the people who made this game also made that game.

Retro
06-02-2011, 08:02 AM
Watching a few of the clips of it where you choose your class reminds me of a game i used to play on the PC a few years back called Wolfenstein Enemy Territory, i used to play that a lot online, and that had 4 different classes (soldier, medic, engineer,covert Ops) that was all about team work too, so i think ill definatly enjoy this game!!
I could be wrong, but I think the people who made this game also made that game.
Yup, Splash Damage made Enemy Territory.

Borlaxx
06-03-2011, 11:43 AM
Just got a call from gamestop letting me know I can now pick up my preorder dlc codes finally. Tracer, you should be able to get yours now too.

Retro
06-03-2011, 11:46 AM
Just got a call from gamestop letting me know I can now pick up my preorder dlc codes finally. Tracer, you should be able to get yours now too.
Make sure they give you the right ones! I got mine and then didn't check for a few days. When I went to put it in I noticed it said "step one - open steam client", jerks gave me a PC code.

TrojanTeacher
06-03-2011, 01:16 PM
You mean the Brink DLC codes that were supposed to come with the game originally?

Borlaxx
06-03-2011, 01:19 PM
You mean the Brink DLC codes that were supposed to come with the game originally?
Yes. We didn't get them because the psn was down at the time.

Tracer-M_D_C
06-03-2011, 02:38 PM
Just got a call from gamestop letting me know I can now pick up my preorder dlc codes finally. Tracer, you should be able to get yours now too.
Thanks - I'll check on them!

Retro
06-04-2011, 06:33 PM
Best Buy is having a sale with games for $39.99 in this weeks flyer and Brink for 360/PS3 is one of them.

LiamBriggs90
06-10-2011, 10:05 AM
I am now a officail Brink owner for the 360 :) WOOP WOOP lol, ill complete the game before i play it online though

Borlaxx
06-10-2011, 10:31 AM
I am now a officail Brink owner for the 360 :) WOOP WOOP lol, ill complete the game before i play it online though
It is the same online and offline. You might as well start online.

unerds
06-10-2011, 10:48 AM
I am now a officail Brink owner for the 360 :) WOOP WOOP lol, ill complete the game before i play it online though
sweeeet!

but yeah the SP and the MP are basically the same thing, except the SP is all bots... and the bots are RIDICULOUS at times. Human opponents don't down you as fast plus they'll actually help you go after objectives...
one thing i'd do first is the challenges, as they unlock your weapons and attachments... also, theyre meant to familiarize you with the mechanics of the game...

I'm out of town this weekend unfortunately, hopefully i'll see ya online next week.

:cheers:

Borlaxx
06-10-2011, 11:09 AM
I am now a officail Brink owner for the 360 :) WOOP WOOP lol, ill complete the game before i play it online though
one thing i'd do first is the challenges, as they unlock your weapons and attachments... also, theyre meant to familiarize you with the mechanics of the game...
You should also to the challenges first because they get harder the more you level up. You should do the be objective one first, as once you get to a higher rank, it becomes REALLY hard.

unerds
06-10-2011, 12:03 PM
oh and liam, just post your tag in this thread so that you can be added to the active player list:
viewtopic.php?f=90&t=2806 (http://teammp.net/forum/viewtopic.php?f=90&t=2806)

LiamBriggs90
06-10-2011, 12:08 PM
oh and liam, just post your tag in this thread so that you can be added to the active player list:
viewtopic.php?f=90&t=2806 (http://teammp.net/forum/viewtopic.php?f=90&t=2806)

Done!, Im just trying to familiarise myself with the game and controls at the moment, seems like a great game though :) definatly a good purchase

MoreCowBell87
06-16-2011, 05:26 AM
Hey guys! Sorry I haven't been on yet, had some issues with school that have been consuming my nights after work. I will however be around tonight and tomorrow night, anyone want to show me how to play this? :)

Jackie R
06-16-2011, 06:57 AM
Hey guys! Sorry I haven't been on yet, had some issues with school that have been consuming my nights after work. I will however be around tonight and tomorrow night, anyone want to show me how to play this? :)
No problem Skeet...personal issues come first.

I will be at my son's soccer game tonight but I'll try and get on by about 9 PM (EDT). As for tomorrow, Friday is usually my big gaming night but it's my wife's birthday so I'll be taking her out. Not sure if I will be on.

My suggestion to you before you jump into the game is to create a character and play the challenges (at least the first level, 1 star challenges). It will really give you a feel for the different classes and their abilities along with the how the parkour movement is handled. ;)

Tracer-M_D_C
06-16-2011, 07:04 AM
Hey guys! Sorry I haven't been on yet, had some issues with school that have been consuming my nights after work. I will however be around tonight and tomorrow night, anyone want to show me how to play this? :)

Great suggestion from Jackie to hit some of the Challenges first.
Tomorrow is my off Friday so I'll definitely be on tonight. Mother-in-law arrives tomorrow and will be here for the weekend so I'll have my headset on and be playing AS MUCH AS POSSIBLE...

MoreCowBell87
06-16-2011, 10:55 AM
I will be at my son's soccer game tonight but I'll try and get on by about 9 PM (EDT). As for tomorrow, Friday is usually my big gaming night but it's my wife's birthday so I'll be taking her out. Not sure if I will be on. ;)




Hey guys! Sorry I haven't been on yet, had some issues with school that have been consuming my nights after work. I will however be around tonight and tomorrow night, anyone want to show me how to play this? :)

Great suggestion from Jackie to hit some of the Challenges first.
Tomorrow is my off Friday so I'll definitely be on tonight. Mother-in-law arrives tomorrow and will be here for the weekend so I'll have my headset on and be playing AS MUCH AS POSSIBLE...

Ok cool I'll try and be on tonight at 9pm est. If you guys want to show me the ropes. Is there a class that the regular group needs. I'm happy to fill the needed role. And Jackie I'll take hour advice!

Edited from an iPod touch so bare with me on the quoting lol

Trez
06-16-2011, 12:58 PM
Edited from an iPod touch so bare with me on the quoting lol
Are you still gaming on your iPod? I'm still on Hypai, just hit lvl 14 today.

Sorry to interrupt. I would have posted this in the appropriate multi-console topic, but that place is dead. :(

MoreCowBell87
06-16-2011, 01:08 PM
Edited from an iPod touch so bare with me on the quoting lol
Are you still gaming on your iPod? I'm still on Hypai, just hit lvl 14 today.

Sorry to interrupt. I would have posted this in the appropriate multi-console topic, but that place is dead. :(

No worries I will answer your question on the multi-console topic. :)