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DamianThorn
08-25-2011, 12:19 AM
http://www.kotaku.com.au/2011/08/a-tale ... lefield-3/ (http://www.kotaku.com.au/2011/08/a-tale-of-two-games-of-battlefield-3/)


I’ve got to play Battlefield 3 twice this week at Gamescom. Once on PS3 and once on PC. One was OK and one was amazing. We’ll start with the OK one first.

That version was the PS3?s. Making its playable debut at the show, the PS3 edition was there to show off the game’s co-op mode, which takes the form of a disjointed series of missions built loosely around the timing and events of the singleplayer campaign.

Aside from a recent Bad Company “experiment” (DICE’s words, not mine), it’s the first time the developers have taken a co-op mode seriously in its games, and…it shows.

There’s nothing wrong with it, of course. But there was nothing particularly interesting about it, either. Battlefield is a series famous for its expansive multiplayer maps. It’s now also trying a more involving, heavily scripted singleplayer campaign. The co-op level I played felt like a third wheel.

Beginning with a stealthy section through a building in an Iranian street, in which the two players could occassionally split up and perform simultaneous kills, the action moved out into a street with a series of big firefights using Humvees.

Most stuff you expect from co-op was there. You can revive a downed colleague, and if you both die it’s back to a checkpoint. To encourage you to play the mode, even if you don’t want to, there are unlockable weapons for multiplayer that only become available after clearing co-op missions.

The level design, beginning with interior corridors and ending with confined city streets, was incredibly linear, and also had its fair share of bugs, while being on PS3 (instead of the PC version we’ve mostly been seeing for months) did it no favours in terms of performance, with the action slowing down during busier sections, aiming getting slow and sluggish, particularly when using a gun’s thermal sights.

My co-op partner for the afternoon was Crecente, who despite adoring what he’s seen of the singleplayer campaign on PS3 was equally disappointed with the performance of the PS3 in co-op.

Given the fact this was the first time the mode had been shown off, and it’s the first time DICE has really tried something like this (and, let’s not forget the fact the game is still in DICE’s words in “alpha”), here’s hoping things can be tightened up a little by the time the game is out in October.

More on Battlefield 3 – specifically, its 32 v 32 PC multiplayer – to come.

Raider
08-25-2011, 09:02 AM
Let's move this to an existing thread. If we have to many BF3 threads, only half of them will ever get noticed. I don't think we have too much to worry about with this game....I'm sure they'll work out the kinks. IF anything DICE will make sure they put out a good product........let's just hope they don't push back the release date to fix the bugs.

DayliteMag
08-25-2011, 09:10 AM
This doesn't worry me. I am mostly interested in the MP. This new co-op mode is a secondary concern and I will be interested to try it out, but at the end of the day 99.9999% of my time will be spent on the MP.

Borlaxx
08-25-2011, 09:17 AM
I hope they will fix the issues, but I do worry that they designed the game with the PC in mind which can handle a lot more than the consoles, and even though they are scaling it back in terms of graphics and frame rate on the consoles I am concerned the action will be too much for the consoles to handle and there will be frequent frame rate drops, pop-ins, and screen tearing. I don't mind occasional issues, but nothing makes a FPS game "broken" worse than constant frame rate drops and slow downs which make aiming and good hit detection just about impossible.

Borlaxx
08-25-2011, 09:19 AM
Let's move this to an existing thread. If we have to many BF3 threads, only half of them will ever get noticed. I don't think we have too much to worry about with this game....I'm sure they'll work out the kinks. IF anything DICE will make sure they put out a good product........let's just hope they don't push back the release date to fix the bugs.
I don't see a reason to merge this. Sounds like a good topic for technical problems for the PS3 version. When they finally start showing 360 footage, if there are problems with that version we can start a new thread for tech issues on that system in that forum. Chances are each version of the game will have issues that only occur on that version.