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View Full Version : Run & Gun vs Camp & Kill



SmokeyCheese1
11-14-2011, 11:19 AM
I used to be a die hard TDM player. Since MW3 Ive been tearing it up in the Hard Core modes. So this post will reflect playing in the Hard Core game modes -

Run and Gun Style - Ive found this style to be most productive in the following maps on Hardcore TDM (listed with my preferred weapon)
Dome - aa12 Shotgun if you dont mind dying alot otherwise - P90, UMP, G36c. Dont bother with Assassin as the map is so small people will find you anyways.
Carbon - SCAR-L. Use Assassin.
HardHat - UMP hands down
Bootleg - SCAR, M14, Any assault rifle really
Downturn - Type 95 and use Assassin

Cam & Kill Style - Ok not really just camp out in one spot but more of a sit and wait, kill a guy, move a couple of feet, kill again, move a couple more, ect
Resistance M14 or SCAR and depending on where you start - to get the first kill run either up the balcony on the left side of the map from POint A or if you start at Point B run down the street to the entrance to house and lite up the doorway when the guys come through.
Arkaden - Sit in side the store by the sunglass shop - guy can only come in from 2 directions and you have a great line of sight. Asaault rifle of choice. I like to run silenced though in case more than one enemy come from both directions.
Underground I do not like this map. I like to hang out by the bus and smoke guys out coming from the other side of the map. Its tough to defend your back there though. UMP on this map in case you drop into the tunnels.
Bakaara - SCAR. There are 2 buildings good for setting up tents in and hanging out. One of the buildings allow you to look over to the construction area and get guy walking through the second level of that. I suggest using Marksman and an ACOG for this map.
Fallen - I like going with Overkill on this map and getting some sniper kills if thats your thing. The problem is most of the rooms you can stand in and snipe people out of windows are all backlit making you a nice target. Dont spend alot of time on place here.
Interchange - the layout pretty much resembles city blocks with good lines of sight in 4 directions. Pick a corner and camp out. Get up to 3 kills before you consider moving to a new camp site.
Lockdown - All around good map for moving slowly around the interiors. Use Steady Aim for hip fire kills on the interiors. Rock any assault rifle.
Mission - Not the best map in the game but there are a few good hang out spots in the caverns and in the drainage ditch. Use silenced weapons here to keep your gun fire quiet. Pick your own weapon but I suggest an AR or SMG with distance prof.
Outpost - Overkill. Most of your kills will probably come from the AR but you can find a couple of good spots to snipe from - By the burned out jeep on one side of the page. Theres a good catwalk with a window inside one of the warhouses.

Other - Seatown - Run and gun in the middle of the map OR snipe around the outside of map. This is one of my favorite maps for TDM for this reason.

Thoughts, comments, concerns?

devilsadvoc8
12-20-2011, 10:00 AM
This may be obvious but I just stumbled upon a strategy for Free for all game types. Use the specialist class. I run Blind Eye, Assassin and sit rep. Then I add sleight of hand, blast shield and then scavenger as the rewards at 2, 4 & 6 kills. Getting all perks is great fun as you aim fast, sprint, etc. You aren't a juggernaut but it is an advantage. Don't camp if you play the specialist as that negates the advantages .

Danbo
02-06-2012, 08:31 AM
This may be obvious but I just stumbled upon a strategy for Free for all game types. Use the specialist class. I run Blind Eye, Assassin and sit rep. Then I add sleight of hand, blast shield and then scavenger as the rewards at 2, 4 & 6 kills. Getting all perks is great fun as you aim fast, sprint, etc. You aren't a juggernaut but it is an advantage. Don't camp if you play the specialist as that negates the advantages .

At 8 kills, you in fact get all perks available in the game; I.E: even if you are level 1, you still get dead silence. You also unblock all proficiencies for your weapons except Damage and 2 Attachments. Which means on a weapon that doesn't have access to the speed proficiency, you get it anyways (Quite deadly on a shotgun).

I have been running the specialist package for the past 2 weeks on all my team deathmatch games, and it has been devastating, to say the least.

BirdDawg
02-15-2012, 06:07 PM
This may be obvious but I just stumbled upon a strategy for Free for all game types. Use the specialist class. I run Blind Eye, Assassin and sit rep. Then I add sleight of hand, blast shield and then scavenger as the rewards at 2, 4 & 6 kills. Getting all perks is great fun as you aim fast, sprint, etc. You aren't a juggernaut but it is an advantage. Don't camp if you play the specialist as that negates the advantages .

At 8 kills, you in fact get all perks available in the game; I.E: even if you are level 1, you still get dead silence. You also unblock all proficiencies for your weapons except Damage and 2 Attachments. Which means on a weapon that doesn't have access to the speed proficiency, you get it anyways (Quite deadly on a shotgun).

I have been running the specialist package for the past 2 weeks on all my team deathmatch games, and it has been devastating, to say the least.
Devastating?...That's putting it nicely Danbo