PDA

View Full Version : Splinter Cell : Blacklist



Retro
01-16-2013, 02:38 PM
Release date confirmed for August 20th on 360, PS3 & PC. No mention of the Wii U.


Originally set for a Spring 2013 release (http://mp1st.com/2012/06/04/e3-2012-splinter-cell-blacklist-officially-announced-co-op-and-multiplayer-confirmed/), Ubisoft has now announced that Splinter Cell: Blacklist will be arriving on the Xbox 360, PlayStation 3 and PC this Summer, August 20, still with no mention of the Wii U version.
It is currently up for pre-order and includes a number of bonuses from various retailers.
Senior Producer, Alex Parizeau, explains Blacklist’s delay, saying (http://forums.ubi.com/showthread.php/748110-NEW-TRAILER-IGN-Exclusive), “…this truly is the biggest game in the series – it has a huge scope. We’ve created a massive amount of content across all the game modes, from single player, to co-op and multiplayer, and we feel strongly that the game will benefit from taking the time we need for polish. We all saw how that decision helped another great Ubisoft franchise this past year with Far Cry and we have the same high expectations for our title.”
He also mentions that Blacklist will support a wide variety of play styles from “Ghost,” “Panther,” to “Assault” and will introduce a “completely universal economy system.”


http://mp1st.com/2013/01/16/splinter-cell-blacklist-releases-august-20-and-gets-a-brand-new-trailer/

Retro
01-16-2013, 02:40 PM
http://www.youtube.com/watch?v=XDujD4JnlTU

HardlyCapable13
01-16-2013, 02:53 PM
Damn, thought this was a spring release...

Mutt
01-16-2013, 03:38 PM
I love stealth games! Fingers crossed it comes out for the Wii U. Who knows maybe it will get announced for it a month before release.

Retro
01-16-2013, 03:42 PM
I love stealth games! Fingers crossed it comes out for the Wii U. Who knows maybe it will get announced for it a month before release.

If it does not go on the Wii U then I do not understand the rationale for it. UbiSoft has been the biggest backers of the Wii U yet not Far Cry 3 and now the possibility of no SC: Blacklist?

Mutt
01-16-2013, 03:50 PM
If it does not go on the Wii U then I do not understand the rationale for it. UbiSoft has been the biggest backers of the Wii U yet not Far Cry 3 and now the possibility of no SC: Blacklist?

Completely agree. I don't get it either. The reason why I say they may announce in the last month before release is because Activision had not announced a CoD until a month before release, although we all new it was coming. It was the same thing with the Wii. The Wii CoD where not announced until before a month and I think MW3 was not even announced period and they simply released it. Or least it felt like that.

Ubi though, yeah I don't get it. They have been a huge backer for the Wii U and for them to not say anything, I don't get it. If we got most of the new releases it would make happy but this certainly doesn't make me feel comfortable with the Wii U atm. I'd love to play to play Splinter Cell or Metal Gear Solid Ground Zeroes. But Kojima said he did not have the Wii U in mind when developing the game and won't release it on the system. So it sucks that there are no stealth shooters announced for the system.

Retro
01-27-2013, 09:43 AM
http://assets1.ignimgs.com/2013/01/25/scbl-paladin-ce-renderjpg-756706_800w.jpg


Splinter Cell Blacklist publisher Ubisoft has revealed the Collector's Edition for the upcoming stealth game. The Paladin Multi-Mission Aircraft Edition for Xbox 360 and PlayStation 3 will be priced at $169.99 and be available on August 20 (in North America and Latin America only). The box will include a copy of the game, a copy of the 88-page Splinter Cell Echoes graphic novel, a poster, the "Billionaire's Yacht" co-op map, the Upper Echelon Pack containing the "Dead Coast" co-op map as well as the Gold Sonar Goggles and Upper Echelon Suit in-game items, and a radio-controlled version of the Paladin airplane that hero Sam Fisher and his Fourth Echelon team use as their aerial base of operations. The Paladin is, according to Ubisoft, a "custom three-channel, dual-motor plane modeled after the in-game mobile headquarters." Yes, it actually flies.


http://ca.ign.com/articles/2013/01/25/flying-rc-plane-highlights-splinter-cell-blacklist-collectors-edition

Retro
01-30-2013, 02:46 PM
http://www.youtube.com/watch?v=2QuiPpIaLUA



Splinter Cell Blacklist’s Perfectionist difficulty will punish even the most talented of franchise purists. While the traditional challenge of hard mode presents adept AI that demand Sam Fisher think carefully about his next stealthy step, Perfectionist puts him at an even more familiar disadvantage:


Enemies deny melee attacks from the front.
Sam’s goggles don’t see through walls.
Mark and Execute doesn’t work.

Much of what we’ve been trained to expect by Conviction vanishes when playing Perfectionist – delightfully so for series veterans. Suddenly, Blacklist slows down, becomes more methodical, and makes players consider how they approach each locomotive infiltration. Or, at least it does when Fisher learns important lessons the hard way.


Perfectionist isn’t for everyone, but it’s one of many options in Splinter Cell Blacklist that help it define its distinct identity within the franchise. Yes, it draws on Conviction. Yes, it draws on Chaos Theory. Blacklist meets somewhere in the middle, dragging classic Splinter Cell into a modern era more so than falling back on its old ways.
What separates Blacklist most is the Paladin, Sam Fisher’s aerial base of operations and the home of his newly founded Fourth Echelon agency. Paladin is the excuse for spreading Splinter Cell missions across the world, but it serves another purpose. This is where you’ll talk to crew members, learn more about the threats of a terrorist cell called The Engineers, and take on Blacklist’s substantial number of side missions. Each key player in Fisher’s life offers additional objectives, all of which support the mainline story or the upgrades each character offers. Charlie Cole, for instance, is a hacker who helps with Sam’s gadgets. Do a favor or two and you’ll be well on your way to better gear. On the other hand, Sam’s most trusted advisor, Anna Grimsdottir, manages The Paladin’s well-being; buying improvements from Grim gives Sam an advantage in the field, such as adding radar. Exactly what these characters’ side missions entail remains a bit of a mystery, like a lot of Splinter Cell Blacklist’s extracurricular content.

Retro
01-30-2013, 02:47 PM
Continued.



The other important feature of The Paladin is that it unifies the campaign, co-op, and competitive multiplayer into one space. From the same central control panel, you can jump between core story missions and co-op objectives. Ubisoft Toronto wouldn’t speak to how cooperative tasks factor into the narrative, if Sam can bring a second player in the main missions, or who the stars would be. Similarly, the team is secretive about the return of Spies vs. Mercs multiplayer mode, which is in development at Ubisoft Montreal.
The real purpose of IGN’s first hands-on with Splinter Cell Blacklist was to gain an understanding of how Blacklist feels. Truthfully, the Paladin stuff reminds me of Mass Effect – walking around, talking to Sam’s crew, buying upgrades for his suit, and navigating a world map feels very Normandy. In the field, though, Blacklist is fast and familiar. Forward-momentum drives each mission, but whether you use that to slip by swiftly or unleash some aggression is up to you.
Blacklist categorizes your actions into three sections, and rewards you with various experience points based on your success. Ghost seemed to earn me the most points, but the score is a huge risk – by opting against killing at all, you go extended periods of time without earning XP, with the huge potential to blow it all. The Panther play style is the faster way to earn comparable experience, but the quiet-killing comes at the expense of your personal morality. Assault, meanwhile, nets comparable points at the expense of your humanity. You monster.


I played a mission in Benghazi primarily as a Ghost. The thrill of ignoring a group of guys is as intoxicating as wiping them out altogether. Non-lethal weapons and gadgets feel great here, too. The new sleeping gas works wonders on chatty chumps, while the sticky shocker crossbow is an effective stun tool. However, Benghazi ends in such a way that it forces your hand. Rescuing an interrogation subject (remember the sketchy Andriy Kobin from Splinter Cell Conviction?) all but requires lethal force, particularly during an end-of-level raid. I couldn’t find a way to sneak around a siege, so I had to shoot my way through waves of attacking enemies. Bummer. But that’s just me.
A later mission set in London was more my pace, and far closer to classic Splinter Cell. The rainy nighttime map, set in an old mill, was the perfect place for my Panther skills. I threw snipers off of rooftops. I whistled and pulled gullible grunts into elevator shafts. I cut through cloths and throats to slip through the shadows without getting anyone’s attention, busted enemy drones, killed unsuspecting enemies while hanging from pipes above, and used sticky cameras to blow suspicious guards away. The level design here accommodates all styles, of course. The incredible open-ended level design on display presented dozens of opportunities to escape, attack, infiltrate, subvert, and navigate. Windows, pipes, ropes, and ladders all led to alternate routes of varying verticality. Discovering a new path satisfies in the same way as succeeding through another.

And that’s the point of Blacklist – above all else, and more so than any past Splinter Cell, it’s always about the reward. Challenges issued on the to-be-detailed Shadownet system pay Sam for completing specific goals, such as killing five enemies with certain weapons or with an assigned method. Experience earned in co-op and Spies vs. Mercs carries across to the campaign, and vice versa. However you decide to play Blacklist, its satisfying loop should keep you on your toes, experimenting and exploring its options.


http://ca.ign.com/articles/2013/01/30/splinter-cell-blacklist-modernizes-chaos-theory

Retro
02-08-2013, 04:35 PM
http://www.youtube.com/watch?v=Y0pgNMJ5Lio

theczech99
02-11-2013, 09:04 AM
This is starting to look like a bad year for catching up on old games. I have around 7 games that I stopped in the middle of and still want to finish. Looks like I’ll be giving up on BF3 until the next DLC just to gain some ground in between title releases this year.

Black_Out_424
02-11-2013, 10:40 AM
damn you Retro Damn you!!!!!! Now I have another grand package to buy!!! :) :) :) :) Can not wait for this one hehehe.

theczech99
02-12-2013, 10:00 AM
I know this is 5 months old but it's still a good video of the game. Everything I've seen from Blacklist is on the 360, may have to preorder my first 360 game for this one.

https://www.youtube.com/watch?v=zha1_v8g5KI

Retro
03-25-2013, 11:02 AM
Abandoned Mill Walkthrough:
http://www.youtube.com/watch?v=rqpvidMxLTM



From PAX East
http://www.youtube.com/watch?v=tZOjmQU42rY

Major Stains
04-13-2013, 05:55 AM
The Mill walk through looks great. Can't wait for this game...
I imagine the co-op would be fun with a MP by your side!
But I could get lost for hours on single player, sneaking around in the shadows.

Retro
04-15-2013, 02:10 PM
http://www.youtube.com/watch?v=EPXcBTKz5AM

Retro
05-02-2013, 12:04 PM
Giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity giggity Goooooooooooooooooooooooooo!!!

http://www.youtube.com/watch?v=Bhhx2qk5cgI

Major Stains
05-02-2013, 01:28 PM
Aaaaaallllriiiiight...

http://i799.photobucket.com/albums/yy272/ORocket/giggety.gif (http://media.photobucket.com/user/ORocket/media/giggety.gif.html)

Retro
05-07-2013, 05:22 PM
http://www.youtube.com/watch?v=p-C1bijZZj8

Retro
05-21-2013, 08:49 AM
For all you co-op fans.

http://www.youtube.com/watch?v=cWs99AkHUT0

Retro
05-23-2013, 12:46 PM
More Co-Op...

http://www.youtube.com/watch?v=2yxR4jpeIHM

Major Stains
05-23-2013, 02:16 PM
Woohoo.
Even the 'bweeeeeeeee' noise of the goggles is making my nipples erect! Lol
I need to start advertising for a co-op buddy.

Major Stains
06-06-2013, 02:02 PM
Just preordered this...

http://i721.photobucket.com/albums/ww220/omonafiles/gif/clapsss.gif (http://media.photobucket.com/user/omonafiles/media/gif/clapsss.gif.html)

Black_Out_424
06-06-2013, 03:12 PM
Preordering as soon as we move in July. Need a co-op buddy on PS3!!

Major Stains
06-06-2013, 06:03 PM
Preordering as soon as we move in July. Need a co-op buddy on PS3!!

I wish...stuck with just the one console at the moment!

Toxic Avenger72
07-28-2013, 08:37 PM
OK, just finished Conviction. Going to preorder Blacklist.

http://biscadmission.files.wordpress.com/2013/05/3879-animated_gif-chuck_norris-dodgeball-thumbs_up.gif

And just for Retro.

http://i.imgur.com/tSHRa.gif

Retro
07-30-2013, 05:32 PM
http://www.youtube.com/watch?v=OiSkxbux6eQ

TheFreak75
07-30-2013, 06:26 PM
Who's getting this one on the 360 and who on the PS3? Still undecided, Mp looks like it's gonna be a good one.

Retro
07-30-2013, 06:40 PM
I will most likely get it on 360 but not until the new year. I'm only getting 2 more games on 360 or PS3 this year, GTAV & Madden.

HardlyCapable13
07-31-2013, 10:33 AM
360 as well. One of the many games I wish was also hitting next gen.

TheFreak75
07-31-2013, 12:19 PM
Well since it doesn't look like I'll be getting the one or the four this year, whatever game I decide to get will either be on the 360 or PS3

Toxic Avenger72
08-10-2013, 09:51 PM
http://www.youtube.com/watch?v=v35w_8B8sg8

http://www.youtube.com/watch?v=Tfi8fT9oHkQ

Major Stains
08-11-2013, 01:54 AM
Giggety indeed.

Can't wait for this to drop on the doormat.

Retro
08-14-2013, 12:54 PM
IGN review. (http://ca.ign.com/articles/2013/08/14/splinter-cell-blacklist-review) They gave it a 9.2/10

Retro
08-14-2013, 12:56 PM
http://www.youtube.com/watch?v=z2DyCDMozfU

Toxic Avenger72
08-21-2013, 09:46 AM
If anyone is interested in joining. I've created a Team MP Cell on the ShadowNet. I believe that it may be console specific (sorry, not by choice).

http://shadownet.splintercell.com/#!/home/single-player

CELockwood
08-21-2013, 07:59 PM
I got this game free with a new video card and am waiting for delivery tomorrow. Anybody playing on PC?

HardlyCapable13
08-21-2013, 10:01 PM
Fuuuuuuuuuuuuck. Really wanted to do the play through with zero kills. But in the very beginning tutorial it teaches you the mark and execute...3 dead.

HardlyCapable13
08-22-2013, 09:18 AM
Trying to do these missions in pure stealth mode with zero kills and knocking people out at a minimum, I sometimes have to remind myself to breathe.

Having a blast with this game!

Has anyone done any of the 4E side missions?

HardlyCapable13
08-22-2013, 07:49 PM
The Gone Dark missions are pretty neat. I like scouring the Internet for clues. I've completed 2, and it seems each gives you a 0.5 multiplayer earnings increase. It does, however, cost you SP currency (quite a bit). Don't think I will be doing anymore.

Just a heads up.

Major Stains
08-23-2013, 07:37 AM
The best part about being a Wii U owner is that you get super stoked when an 'ever so rare' title lands on your doorstep...

http://i40.tinypic.com/359mmao.jpg

Game on!

HardlyCapable13
08-23-2013, 08:54 AM
The best part about being a Wii U owner is that you get super stoked when an 'ever so rare' title lands on your doorstep...



Game on!

Nice! Enjoy sir! This is a great game!

Major Stains
08-23-2013, 06:25 PM
I managed to grab a couple of hours on this tonight, and here are my first thoughts on the Wii U version.

Graphically, it made a great first impression.
Straight from the off the cut scenes are smooth, crisp, well rendered.
The audio through my 'Afterglows' was completely immersive with rich bass and absorbing background noises. The guard dogs are truly terrifying.
The graphics during actual gameplay are equally impressive with none of the stuttering I saw on the pre-release vids.

The use of the gamepad is what you would expect.
Good use of inventory, use it to look around when using a sticky cam, and other such features which don't detract from the pace of play.
It has the obvious off tv feature, but that is not something I personally use.

I am looking forward to getting in some serious hours on this, once I have got used to the controls and de-programmed my brain back to stealth mode.
It has been a while since I left off with Chaos Theory, and found I was pressing other instructions rather than the intended ones, as the tabs are so close to each other.
Which brings me to the other negatives.
The load times on the Wii U are beyond painful, like you start to think it has frozen.
And the online is not currently working. But again, that will not concern me for a long while.
The SP in this game will keep this [MP] busy for some time to come.

Do get this if you want to lift the funk from your Wii U, and if you enjoy a tactical style of gameplay using an array of lethal and non lethal weaponry.

Do not get this if you like to run around a map, throwing grenades and making lots of smoke and thunder. I have a feeling the multiplayer will be a real slow starter on the Wii U, if it does start much at all.

Major Stains
08-24-2013, 06:35 PM
As much as I am loving this game, it has to be said that I truly suck at it.
I think it boils down to being out of touch on the DA's, and choosing the wrong mission first.
So far I think I have spent 10% alive, 20% dead, and 70% sat watching a loading screen!
It is just soooooo slooooooow.
Still closing doors when I should be jumping, or throwing a sticky camera instead of marking a hit!
I have also seen a few character glitches and I have been stuck in the background once or twice.
Online is still down, but I've read that might be down to port forwarding.

Be good to have a [MP] to help with a few co-op missions.

CELockwood
08-25-2013, 09:42 AM
Absolutely loving this game. There is a ton of content here. Graphics on the PC are outstanding.

Have only played one MP round of the spy/merc hacking game mode, but thought that was great too.

Wish I could hook up with the MPeeps.

HardlyCapable13
08-25-2013, 10:26 PM
Well, completed tonight. What a ride! Actually made it without killing anyone (as Sam). Didn't do that for the achievement/trophy. Just wanted to challenge myself. What a blast!

Time to finish up the 4E missions and see what the MP is about.

Major Stains
08-26-2013, 02:09 AM
Well, completed tonight. What a ride! Actually made it without killing anyone (as Sam). Didn't do that for the achievement/trophy. Just wanted to challenge myself. What a blast!

Time to finish up the 4E missions and see what the MP is about.

Well, I say 'hats off' to you Sir. That is impressive!

I am still struggling with this. I seem to be pressing the wrong buttons at the worst times and just getting gunned down the whole time.
I have no idea how you made it without killing one person!! Good work Ghost Master.

HardlyCapable13
08-26-2013, 08:45 AM
I have no idea how you made it without killing one person!! Good work Ghost Master.

It was tough. Lots of knocking people out and using stun gun/crossbow with sleeping gas tips. Oh, and a ton of sneaking!

Major Stains
08-26-2013, 02:37 PM
It was tough. Lots of knocking people out and using stun gun/crossbow with sleeping gas tips. Oh, and a ton of sneaking!

I'm gonna call you Sneaky McSneakerson!
Did you just avoid the heavy armoured guys?
And I imagine the laptops and dead drops are tough if you can't take them out!

HardlyCapable13
08-26-2013, 02:41 PM
I'm gonna call you Sneaky McSneakerson!
Did you just avoid the heavy armoured guys?
And I imagine the laptops and dead drops are tough if you can't take them out!

I left as many people be as I could, but still had to knock out a lot. I think I got every dead drop, laptop, and captured every high value person in the campaign (have to check on this).

As for the heavy armored guys, they're a pain. Either drop on them from above, or hand to hand from behind by tossing a sticky noise thing and taking them down when they go to check it out.

Major Stains
08-26-2013, 02:48 PM
I left as many people be as I could, but still had to knock out a lot. I think I got every dead drop, laptop, and captured every high value person in the campaign (have to check on this).

As for the heavy armored guys, they're a pain. Either drop on them from above, or hand to hand from behind by tossing a sticky noise thing and taking them down when they go to check it out.

Nice!
Sam would be proud!!

I think Grim is going to get a restraining order placed on me as I keep hanging around, being a sex pest!

HardlyCapable13
08-26-2013, 02:54 PM
I think Grim is going to get a restraining order placed on me as I keep hanging around, being a sex pest!

:lol:

austin
08-27-2013, 06:29 AM
The use of the gamepad is what you would expect.
Good use of inventory, use it to look around when using a sticky cam, and other such features which don't detract from the pace of play.
It has the obvious off tv feature, but that is not something I personally use.

.

Does this game support the wiimote? I cant find a screen grab of the back of box anywhere. Gamepad is mentioned on a few sites which leads me to suspect that the wiimote is not compatible with this game?

Major Stains
08-27-2013, 01:44 PM
Does this game support the wiimote? I cant find a screen grab of the back of box anywhere. Gamepad is mentioned on a few sites which leads me to suspect that the wiimote is not compatible with this game?

Hey Austin.
Hope all is well.

I'm 99% sure it just supports the gamepad and the pro controllers.
And I think it is playing a large part why I'm having such difficulties with this game.
Not only playing a new title, but re-learning the DA's on the gamepad feels so unnatural to me.
Don't let that put you off though. It's a fantastic game if you want something different to BlOps2.
Just takes my old thumbs a while to warm up...

I am still just playing the SP, but would be great to have a co-op buddy on the U.
It seems fairly well populated for a new title.

HardlyCapable13
08-29-2013, 11:13 PM
Taking a run at perfectionist mode, panther play style. One of the tough parts of perfectionist is no resupplies mid-mission.

Major Stains
10-13-2013, 03:45 PM
http://www.youtube.com/watch?v=zQvlDCEXZ5I