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    Rainbow Six: Siege - General info

    Cancellation of Patriots and first info on new game.
    Because Rainbow Six Siege is "multiplayer first," Ubisoft isn't saying much about its single-player campaign -- quite the opposite of its approach to Rainbow Six Patriots, a now-dead shooter with polar-opposite philosophies. Where Patriots relied on cutscenes, quick-time events, and explosive set-pieces, Rainbow Six Siege leans more on its online innovation to fuel its story.
    "We were tired of single-player, scripted military missions where things appear triggered by player presence," Ubisoft Montreal creative VP Lionel Raynaud told IGN. "We want to refresh that. We want the same level of intensity and surprise scripted scenes used to have, but within a multiplayer game."

    To that end, campaign missions can be played in any order, akin to Mega Man's open-ended level selection. Renaud said, "The way you play the missions is open, you choose the order. Itís dynamic, meaning we will bring new content as players play the mission." He did not elaborate on what that dynamism entailed, but it's likely that the environmental destruction -- which affects multiplayer level navigation and player line of sight -- will play an important role in solo sieges.
    Rainbow 6 Patriots was announced back in 2011. It went dark shortly after, and in 2013, Ubisoft told IGN that Rainbow Patriots "had to be remade." By then, had already Ubisoft started shifting away from the Patriots vision, before eventually arriving at a close-quarters, attack/defend multiplayer game in Rainbow Six Siege, which has been in development for 18 months, and launches next year.
    Siege has a development team of 150 strong, and it's the rare case of a Ubisoft game under the sole control of a single studio. The team at Ubisoft Montreal isn't directly developing Rainbow Six with another studio, though it's sharing technology and resources with Ubisoft as a whole.


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    "All we have to decide is what to do with the time that is given to us."

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    "All we have to decide is what to do with the time that is given to us."

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    35 minutes of gameplay.



    "All we have to decide is what to do with the time that is given to us."

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    MPV RC-1136's Avatar
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    I have to be honest. This looks a lot more interesting to me than BF: Hardline.
    LEEROOOOOOOOY JENKINS!


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    Quote Originally Posted by RC-1136 View Post
    I have to be honest. This looks a lot more interesting to me than BF: Hardline.
    Agree with you 100%! I think I would enjoy this one more than Hardline and will probably get it. I think to make it more enjoyable, you're going to want to have people who communicate in your squad.


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    Quote Originally Posted by SouthtownSlayer View Post
    Agree with you 100%! I think I would enjoy this one more than Hardline and will probably get it. I think to make it more enjoyable, you're going to want to have people who communicate in your squad.
    Communication is the biggest part of all Tom Clancy games. I love the tactical pacing in these games.


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    Looks pretty good...any mention of a release date?


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    Quote Originally Posted by REMEC87 View Post
    Looks pretty good...any mention of a release date?
    They will only say 2015. My guess is fall next year at the earliest.


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    Quote Originally Posted by SouthtownSlayer View Post
    Agree with you 100%! I think I would enjoy this one more than Hardline and will probably get it. I think to make it more enjoyable, you're going to want to have people who communicate in your squad.
    What if the people in your squad are communicating to you that you should go F your mother? In all seriousness I think the squad play in this looks like so much fun. Reminds me of a much more tactical Search and Destroy game mode.
    LEEROOOOOOOOY JENKINS!


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